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Octobrush: Analysis and Thoughts Thread

WaifuRaccoonBL

Inkling Fleet Admiral
Joined
Jul 22, 2013
Messages
601
Location
Wuhu Island
Octo Brush
wst_roller_brushnormal00.png


Lv Unlocked in Shop:
-WIP-

Cost:
8500

Shop Description:
"A heavier brush with fatter bristles. Uses a lot of ink, but offers a wider ink trail and excellent mobility. Can be swung to fling large globs of ink"

Type:
Roller (Brush)

Stats:
Range: Low
Painting Speed: High
Handling: High

Sub:
wsb_flag.png
Squid beakon

Special:
wsp_kingsquid.png
Kraken

General Strategies:
-WIP-

Team Strategies:
-WIP-

Success/Tournaments won:
-WIP-

Extras:
Filename:
wst_roller_brushnormal00


So, with all that out of the way, please discuss your thoughts on the Octo Brush.
 
Last edited:

Mrwhatzitooya

Pro Squid
Joined
Nov 25, 2014
Messages
116
Well now, this is interesting! I was hoping for bombs as a sub to the Octobrush, but i can certainly live with beacons. It makes the Inkbrush's support role even more specialised!

I won't have access to Splatoon again for another week, so i won't get the chance to try it out when it's released. I'd really appreciate it if anyone can tell me what its stats are like in comparison to the Inkbrush, and which they think feels better to use.
 

SpYd3R

Inkster Jr.
Joined
Jun 9, 2015
Messages
17
NNID
Spyd3rx
I'm definitely looking forward to the octobrush, I main inkbrush atm and was looking for something that might be able to hold its own a bit better in ranked.
 

WaifuRaccoonBL

Inkling Fleet Admiral
Joined
Jul 22, 2013
Messages
601
Location
Wuhu Island
Well now, this is interesting! I was hoping for bombs as a sub to the Octobrush, but i can certainly live with beacons. It makes the Inkbrush's support role even more specialised!
The rebranded model will be the one that will have bombs I believe. I think it had splat bombs and bomb rush.
 

Eclipsc70

Pro Squid
Joined
Jun 10, 2015
Messages
120
NNID
EJ_Matthews
Dont count the Ink Brush out yet. Ill still be using it faithfully tbh. Id rather use the newer version of it yet to be released but for now im stickin to my Ink Brush. As for the Octobrush.. That thing is definitely more powerful, and its range goes much farther than the Ink brush which I do appreciate, however, it still feels too slow after using the Ink brush for so long, and I personally prefer the bubbler over the Kraken anyday. Call it personal preference if you want.
 

winner133

Full Squid
Joined
Oct 31, 2014
Messages
47
NNID
winner133
Dont count the Ink Brush out yet. Ill still be using it faithfully tbh. Id rather use the newer version of it yet to be released but for now im stickin to my Ink Brush. As for the Octobrush.. That thing is definitely more powerful, and its range goes much farther than the Ink brush which I do appreciate, however, it still feels too slow after using the Ink brush for so long, and I personally prefer the bubbler over the Kraken anyday. Call it personal preference if you want.
It's doesn't feel that slow to me
 

LMG

Inkling Fleet Admiral
Joined
Jun 10, 2015
Messages
641
From what I can tell, the Octobrush has a pretty noticeable cap on the swinging speed, while the Inkbrush surpasses that. It also splats in 3-4 hits, unlike the Inkbrush's 4-5 hits, has more range and consumes more ink. It doesn't overpower the Inkbrush stat-wise, but I'd say this is the brush everyone wanted
 

Marraphy

Inkling Cadet
Joined
Apr 23, 2015
Messages
179
NNID
Marraph
As an ink brush main, this thing feels

SO

SLOW

it's kind of neat having the longer range, but it's harder to sneak up on and assassinate people. Also I miss the sprinkler : [
 

Math

Pro Squid
Joined
Jul 8, 2015
Messages
137
Location
Minnesota
NNID
BigPenguini
From what I've tested, it usually takes 3 swipes to splat at point-blank range. I tried it out with three damage up mains, and it only took two.
 

bluecrow

Senior Squid
Joined
Dec 5, 2014
Messages
70
I really didn't want another roller type weapon with :squidbeacon:, really doesn't feel right. :kraken: is always decent though
I feel this weapon overall will be easier to play compared to the other brush. it's less punishing to be caught out of range, seems like you can't get caught in enemy ink while rolling over it and you don't need to mash so hard (thank god, My fingers were hurting).

With the positives rather obvious, I don't know the position this brush would play on a team
It's offical,

The ink brush is now dead
just wait for the :bubbler: on inkbrush, in fact I like a lot of the re-branded weapons to be released for rollers
Also I miss the sprinkler : [
I didn't know people liked those, :sprinkler: just feels so lack luster
From what I've tested, it usually takes 3 swipes to splat at point-blank range. I tried it out with three damage up mains, and it only took two.
you can get two swings in certain ranges with out damage up, it's just how weird the brushes can be damage wise
 

winner133

Full Squid
Joined
Oct 31, 2014
Messages
47
NNID
winner133
I really didn't want another roller type weapon with :squidbeacon:, really doesn't feel right. :kraken: is always decent though
I feel this weapon overall will be easier to play compared to the other brush. it's less punishing to be caught out of range, seems like you can't get caught in enemy ink while rolling over it and you don't need to mash so hard (thank god, My fingers were hurting).

With the positives rather obvious, I don't know the position this brush would play on a team

just wait for the :bubbler: on inkbrush, in fact I like a lot of the re-branded weapons to be released for rollers

I didn't know people liked those, :sprinkler: just feels so lack luster

you can get two swings in certain ranges with out damage up, it's just how weird the brushes can be damage wise
You can knock back :bubbler: with just about every weapon in the game, combine with the ink brush poor range you may not get any where close
 

Eclipsc70

Pro Squid
Joined
Jun 10, 2015
Messages
120
NNID
EJ_Matthews
A good Ink Brush could go toe to toe with a gun if they know how to maneuver around the field and make sure their feet are covered; I do it all the time. The Bubble is more insurance if anything, also for my team and so I can get into enemy territory easier but i wouldnt try to splat someone point blank or run into someone point blank while I have the bubble on... that would be suicide lol. I do admit, I really wish they switched the mines for the beckon on the new Ink Brush and game the mines to the Octobrush since the ink brush is faster and has the bubbler while the Octobrush is more aggressive.
 

ILikeKirbys

Inkling Commander
Joined
Jun 1, 2015
Messages
394
Location
Dreamland
NNID
ILikeKirbys
I don't like the Octobrush very much. I didn't use the Inkbrush much, so maybe my thoughts aren't worth much, but here are a squidiot's musings:
This doesn't feel that fast. The run speed isn't so bad - it's no Inkbrush, but it's still kinda speedy - but I don't like the swing speed. It's just a tad slower than what I'd like it to be, and it's kind of annoying. But this isn't so bad, I knew it wouldn't be Inkbrush-fast, that in and of itself would be okay given the extra range and power it has.
Speaking of which, the range on this thing is surprisingly good, and the power is nice too. It's not going to outrange most guns, but I don't think it's supposed to, so that's alright.
The loadout is where it falls apart for me, though. Squid Beakons are a decent sub, they're valuable for supporting your team and in a pinch you could maybe form a makeshift barricade with them, but they just don't work with what I feel like the Octobrush is supposed to do. It's an Inkbrush for fighting, or at least I see it that way, so Squid Beakon might be the worst possible sub for it to have (as much as I'm not a fan of Point Sensors, at least they're good for spotting enemies and potential ambushes, which is something more than Squid Beakons can do on offense). The Kraken, while capable of attacking, isn't a good solution to the problem of enemies who are outside your range either, for three reasons:
A) It has almost no range, you have to touch opponents with your jump to splat them.
B) You can be pushed back by enemy fire, preventing you from reaching your target.
C) What do you do when you don't have Kraken charged and can't get close? Drop a Beakon?
So it's not much good for offense. Really, the Kraken is best used as a panic-button to escape from situations you can't fight your way out of (since it's invincible and doesn't have to worry about enemy ink, and it's not like they can stop you from running away unless you're getting pincer-attacked) or to surprise opponents (since it's pretty fast and can quickly reach areas you might otherwise have to spend a second or two inking to swim up), of which the former is actually really useful for a close-range weapon and the latter can be kinda nice at times but isn't strictly necessary for it to function (and as an Inkbrush offshoot, it can already do that fairly well, I think).
Overall, this thing could be good, but it needs a bomb-type weapon of some sort, or at least Disruptors, just something other than Squid Beakons. And it would be nice to get a special that isn't the Kraken, preferably Bomb Rush (or Bubbler if it gets Disruptors, I feel like that could be an alright combo), but that isn't really required. Right now, the current Octobrush is usable, but hardly optimal.
 

LMG

Inkling Fleet Admiral
Joined
Jun 10, 2015
Messages
641
you can get two swings in certain ranges with out damage up, it's just how weird the brushes can be damage wise
Rollers and Brushes lob blobs of ink when swung. Each of those blobs deals damage, so if you hit someone with more than one blob then you "deal more damage per swing". Rollers are more consistent when swung since they lob in a "wall-like fashion", while Brushes throw ink horizontally, with gaps between the blobs. If all blobs of ink hit they might even get one-swing splats (like the rollers), but unless inklings grow fatter that's unlikely
 

bluecrow

Senior Squid
Joined
Dec 5, 2014
Messages
70
Rollers and Brushes lob blobs of ink when swung. Each of those blobs deals damage, so if you hit someone with more than one blob then you "deal more damage per swing". Rollers are more consistent when swung since they lob in a "wall-like fashion", while Brushes throw ink horizontally, with gaps between the blobs. If all blobs of ink hit they might even get one-swing splats (like the rollers), but unless inklings grow fatter that's unlikely
I'm fully aware of this
 

deepseadiva

Full Squid
Joined
Jun 29, 2015
Messages
53
I'm playing this now in the Splatfest, and as I'm sure everyone agrees brushes are totally BALLA in Turf War since they cover so much ground!!

I'm excited to try out the beacons in ranked, but I always though they are ***. They just cost so much ink considering how vulnerable they are, and how delayed their payoff is.

One thing I have immediately LOVED with this is the combo of a brush speed with a Kraken. Being able to FLY into enemy territory and scare everyone and even nab a few splats is incredible. No other weapon has access to that kind of a rushdown.

I really do wonder if this is a straight up upgrade to the vanilla brush. Sprinkler is cute, but it hardly ever seems to be more than a distraction. And invincibility of any sort is more versatile than the Inkstrike. I'll be experiment with this and to take this into ranked. Not Tower Control though dear god no.
 

Sitri

Full Squid
Joined
Aug 25, 2014
Messages
52
NNID
SitriStahl
From what I can tell, the Octobrush has a pretty noticeable cap on the swinging speed, while the Inkbrush surpasses that. It also splats in 3-4 hits, unlike the Inkbrush's 4-5 hits, has more range and consumes more ink. It doesn't overpower the Inkbrush stat-wise, but I'd say this is the brush everyone wanted
A single Damage up main and a single sub perk make it a 2-swing kill provided you pace your shots a little and get some luck on the pellet spread. Adding more damage up perks increases the consistency of the two-shots.
 

Azure J

Inkster Jr.
Joined
Apr 24, 2015
Messages
28
NNID
AzureJay89
As someone with over 920K points of turf covered with the vanilla Inkbrush (you read that correctly), I both love the Octobrush and have small issues with it. The first and most commonly mentioned issue is that the swing speed is soooooo much slower than the Inkbrush and as such it's very jarring to see/use (although I understand this given some thoughts later in this post). The other issue is the combination of sub and special weapons. The overall idea is sound -- a "faster than fastest roller" weapon that generates two seeker wide ink paths for team members to get in with that comes with Beakons to start playing "Base Invaders" with and Kraken as your invul bail out button -- but I feel like it sorta detracts from the real strength this thing has. It hits HARD. Getting more consistent 3HKOs and 2HKOs with two Damage Up main abilities just feels like it opens up a whole new world of PvP and its HUEG spread area and ink discharge makes it so you never feel as boxed in as you would in situations where you would swing the standard brush around in. This aspect alone changes the game since you're now free to experiment more with different things perk wise (ex. I felt like Ink Resist was mandatory with brushes, but this changes the game enough that it could be optional or omitted entirely for different layouts).

Personally, I wish if it came with Burst Bombs and Bubbler or Inkzooka just to go HAM on everything the regular Inkbrush couldn't. If it had that layout, the other "weird" oddities wouldn't even be an issue. All in all, lovely weapon and I'm eager to experiment and master it while keeping a strong standard Inkbrush on hand for more speed/coverage.
 

LMG

Inkling Fleet Admiral
Joined
Jun 10, 2015
Messages
641
A single Damage up main and a single sub perk make it a 2-swing kill provided you pace your shots a little and get some luck on the pellet spread. Adding more damage up perks increases the consistency of the two-shots.
Defense Up does harm both of the Brushes' performance, so Damage Up helps one way or another
 

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