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so basically
kensa pro is the best weapon in the game rn with 3 mains and 4 subs of mpu for 49.9 damage
tent is now one of the best weapons, esp camo tent but vanilla is also really good
missiles are actually good now and ironically better than inkjet, thus making kensa splattershot one of the...
what I mean by that is the only thing dapples have going for them is the torpedos giving them something to do in the downtime of fights, but other than that why not pick tetras. I will admit I did underestimate clapples but my pooint is that it is a super short ranged weapon so when using...
permabrush seems like it'll join kunder as one of the premier armor weapons in the game due to the insane paint and sprinkler slapped on it
heavy remix seems super solid as a booyah anchor imo the best splatling
soda slosher will have it's niches but still a nice pick
bamboo seems insane with...
Ive seen a ton of mpu, and for good reason as a pure of it brings the damage up to 33.3 per shot, making the l3 do 99.9 in a single burst. Ive also seen people put 2 subs of sub power as it is very good on bursts for range and increases the knockback iirc. other than that its basically the same...
kensa sloshine is the king of chip damage. massive *** hitboxes, fizzy painting a **** ton and completely disrupts an opponent with the explosion damage, and splashdown to top it all off which can deal damage from longer ranges from the circle further adding to the amount of chip this weapon can...
curling rush is in fact weak. tent as a main weapon is very good to have a special that makes it garbage tier is something to behold. I love the special but its complete ***. inkjet is very powerful in the right hands yes, though its not the steepest curve to climb when talking about getting...
alright after the patch I gotta say that rn best special is still armor probably and worst is still auto rush but I just wanted to say that anyone who thinks stamp is the worst special now is high af its super good now
also on another note stamp feels so ****ing good atm and I'm not too sure about booyah atm bc other than dynamo the weapons it's on are **** but I love how they're buffing the lower tier specials to compete with the higher tiers
booyah sorta makes you still while you wait to charge it, and at times that can be counter productive to the whole weapon's shtick, which is being FAST. although while I say this, inkbrush also has the speed to quickly engage and disengage to use booyah bomb, and since it paint so much, can...
giving inkbrush bursts is simultaneously the best and worst idea they could think of. if it got burst armor that would be a really neat dynamic as it could be an aggressive armor weapon that is rewarded for going in as an aggro frontliner and getting kills or getting armor at the same time...
while you are right about inkjet to an extent, armor provides so much as a sort of direct counter to sting ray and lets your team make much more aggro plays. when armor breaks it's usually from fire from people you started a fight with and you'll most likely win bc you had that added protection...
personally I think the best special is a tie between baller and armor. both have very good uses baller is used as the best frontline special and armor for the best supportive special. I think the worst has to definitely be auto launcher, as it's basically a super slow to blow up and if there is...
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