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Nice post man. I too wish there was more button layout options (specifically I'd like L to be jump so I can jump and aim at the same time). But for the most part I'd say most of the aiming sensitivity issues for me mostly come from the controller rather than the game itself. Like a lot of...
Just a video I put together with my overall thoughts on Ranked Battles/Splat Zones as well as Port Mackerel and N-Zap '85. What do you guys think of the update? Do you enjoy Splat Zones more than Turf War? I know I do.
So far I see a lot of Aerspray as expected. Other than Splattershot and Tentatek I really like Dual Squelcher but haven't really applied a lot to it. .96 Gal is really good from what I can tell. Good range and packs a good punch. Also during my stream I got pushed into the watter on the mall...
Splat Zones is just such a better gametype than Turfwar. It pays so much more to be aggressive. Sorry for low quality. It was from my poverty 360p45fps stream but the gameplay was too good to pass up. Enjoy!
Though it's usability may be limited, it is really funny to me. The clip here shows two, one at the beginning and one at the end.
http://www.twitch.tv/endergamma/c/6773647
So I'm starting a Top 5 Clips of the Week series and would prefer to not fill the first segment with just my own so I'm coming to you as well as another board giving the opportunity to get your clips featured! Here is a list of requirements for clip submission:
Top 5 Clip Requirements:
-Clips...
With Splatoon literally a couple days away, I've put together some videos going over all Abilities that appear on gear along with my own quick personal thoughts on each one.
Here is part one covering the first twelve.
Part 2:
What do you folks think of the abilities and their useful...
Since the Splattershot Jr is your starter weapon until level 2 (edited), I made sure to get some time in with it during the most recent Testfire. Despite the low damage output, the firerate is great but takes an amount of ink management. Here's a pretty entertaining game as well as more...
As someone who recently put a bunch of time explaining the effectiveness of the Splatcharger, I want to say you executed it PHENOMENALLY. Your accuracy is well above par and you understand map control. Some may argue that you focused heavily on kills, but that in itself kept your enemy stuck...
This is more or less a follow up to the video posted in Weapons and Gear talking about how I believe the Splatcharger can be effective if used correctly. Hopefully this gameplay illustrates that more easily than the commentary.
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