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Ok... Well I mean if this whole thing was to just say 'Analogue controls are viable' then; yeah they are.
Sorry I think I'm over-analyzing stuff here. I'm on the same page that in rare cases that you can play competitive with either control method.
But I felt like the original post glorified...
Forgive me, you must be mistaken. I have.
And good for her, if she genuinely cannot play well with motion controls she's probably better off doing what she does.
Yeah but there's my problem. It's possible to play charger with stick controls; that's really never been debated. But I feel that...
I mean yeah there's always exceptions, but then it's a case of whether you could vs whether you should. You can adjust the sensitivity of the analogue's horizontal sensitivity and the motion control's sensitivity to allow for a more fine-tuned experience to motion controls. Generally if you're...
A lot of the weapons in Splatoon 1 and 2 tend to have unique traits about them that lend themselves to different play-styles, and as a result, some require better aims than others.
For example, if you are trying to use a Splat Charger with stick controls then you're obviously doing something...
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