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Recent content by GatorSmart

  1. GatorSmart

    Sheldon's Picks Volume 2 Announced

    A totaly unique set! All the more reason to use it! I'm thinking of it being a strong defensive wall! Splash Wall is your first line, if that fails then Bubble up!
  2. GatorSmart

    Sheldon's Picks Volume 2 Announced

    Wow, the new H-3 is packing a totally unique set! Splash Wall and Bubbler! That's
  3. GatorSmart

    Sheldon's Picks Volume 2 Announced

    The issue with that Sploosh set is that it may as well obsolete the Tri-Slosher Nouveau.
  4. GatorSmart

    Sheldon's Picks Volume 2 Announced

    N-Zap '83 - Point Sensor/Kraken it's a solid eneough set, I have no qualms I guess. It's basically a Support N-Zap based on the Famicom. I'm gonna think there's gonna be a Medium Depletion on this thing, so I'm not too worried about that Kraken, but watch out! There's no hiding from a Kraken...
  5. GatorSmart

    My thoughts on confirmed Sets and guesses for the 4 unconfirmed Sets in Sheldon's Picks Vol. 2

    N-Zap '83 - Point Sensor/Kraken it's a solid eneough set, I have no qualms I guess. It's basically a Support N-Zap based on the Famicom. I'm gonna think there's gonna be a Medium Depletion on this thing, so I'm not too worried about that Kraken, but watch out! There's no hiding from a Kraken...
  6. GatorSmart

    What Weapons do you feel need Buffs or Nerfs and how would they change them?

    Shot velocity buff on the Jet Squelcher along with a fire rate boost would be nice. I can usually get 3 shots in before they run away. Sometimes it takes 5 because of the lower damage from the long distance. Something should be done for the Longest Range Tier Shooters to give insentive to use...
  7. GatorSmart

    What Weapons do you feel need Buffs or Nerfs and how would they change them?

    I just think that a weapon can be super well rounded, but add range to that and it just feels unfair. I still stand by my original thoughts but I do mainly just want the Defense Up nerf for it.
  8. GatorSmart

    What Weapons do you feel need Buffs or Nerfs and how would they change them?

    I still want that fire rate boost on the Jet Squelcher :/
  9. GatorSmart

    What Weapons do you feel need Buffs or Nerfs and how would they change them?

    I made a compiled list of everything I feel could be tweaked as of now. Here it is: My Major thoughts are: Some sort of nerf for the 52. (Range, Ink Consumption, Fire Rate) Make the Splattershot Pro affected by Defense Up or give it a slower fire rate (Make it lose some of it's Close Range...
  10. GatorSmart

    What Weapons do you feel need Buffs or Nerfs and how would they change them?

    I would like if they just made all the chargers like the Squiffer. Unaffected by Damage Up. This is why I stack that Defense Up. Lol
  11. GatorSmart

    What Weapons do you feel need Buffs or Nerfs and how would they change them?

    Any thoughts on my thought of reducing the 52 Gal's Range? That seems to be the most controversial on /r/Splatoon. Another thing I wouldn't mind nerfed would be to make the Dynamo take like an extra few frames to swing. When Dynamos swing like Rapid Fire, it really starts to make comebacks...
  12. GatorSmart

    What Weapons do you feel need Buffs or Nerfs and how would they change them?

    The Splattershot Pro is a weapon I see all the time these days! Idk how you could say no one uses them, it's my arch enemy weapon! They seem almost too well rounded that I feel they should have something taken away from their perfect arsenal.
  13. GatorSmart

    What Weapons do you feel need Buffs or Nerfs and how would they change them?

    I've been thinking about this because I feel the game is mostly fine except for a few outliers. If you disagree with one of my choices then please, just tell me how you use it and I'd be happy to adopt a new playstyle or try at an Achilles Heel. My only rule is be reasonable! In need of Buffs...
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