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I was just thinking about this. Motion controls feel terrible to me and I really don't want to take a step back mechanically by trying to learn them. Classic controls would be fantastic if they tuned the Y axis just slightly and made negative sensitivity actually slow. I'm sitting on -5 sens and...
I actually really want the map to be on screen so I don't have to glance down at my hands as often. It's actually really inconvenient in its current state. It'd also be great if I could then plug a pro controller in to play multiplayer. It would just feel more comfortable I think.
1) I think in ranked the highest scoring person on a team in ranked is simply the person with the most kills, is it not? I feel like kills aren't indicative of being the most skilled player on the team. I'm not sure if there even is a truly accurate way to measure the most "skilled" player in...
Oh but it DOES matter! Thanks to playing Halo 3 competitively for about three years, I have a good idea of how important things like map control, teamshooting, setups, etc works. Mechanically, I'm on a level playing field. But mentally I feel like I have an advantage; and that's what's allowing...
I would call them less frustrating but definitely not easier. As players get better in the higher ranks it definitely takes a different level of thinking to succeed. Mentally keeping track of things like friendly/enemy map movement, positioning, numbers, gun types, reaction time. It's definitely...
Just wanted to say thanks for making a real dedicated tech thread. Way easier than scouring the site/internet for the real tech. It'd be great if this thread was sticky'd and edited when appropriate.
This isn't necessarily what the thread is about, but I'm very close to being a B+ player and I'm very excited about it. I'm really enjoying climbing the ranked ladder and becoming a better player. I almost want to get a capture card of some kind so I can try and stream. I feel like I know things...
It'll be infinitely more useful when premade 4v4 ranked mode is out. It feels like a big risk to me to try and fill a role for a team that I have no way of knowing will already be filled or not. However, when a team can plan around a composition and be more coordinated I think it'll be a huge...
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