Welcome to SquidBoards, the largest forum dedicated to Splatoon! Over 25,000 Splatoon fans from around the world have come to discuss this fantastic game with over 250,000 posts!
Hey, we get it. However this website is run by and for the community... and it needs ads in order to keep running.
Please disable your adblock on Squidboards, or go premium to hide all advertisements and this notice. Alternatively, this ad may have just failed to load. Woops!
The kensa splattershot is for sure one of the strongest slayer weapons right now. Maybe not the best but definitely not C tier. I don't think the tentatek is stronger than the kensa anymore.
I have gotten 25-30 multiple times but it was in C and maybe B rank. But the funniest thing was one time I was playing league with someone I met online and we each got 25 kills but we actually lost! Our teammates were pretty bad though...
If you're trying to troll, the nzap 89. Otherwise the right answer is always the nzap 85. Obviously the 83 introduces another option but IMO the 85 better than the 83 too (unless you want to be in a pure support role). The 89 is dead last behind the other two.
You should only use inkjet with approximately two mains of special power up because it makes it much easier to one shot people with inkjet (it increases the radius of the ink jet blasts) and therefore prevent them from taking you out. I think SPU might also make inkjet easier to handle but don't...
I used to play this game pretty avidly and reached S+ in all the modes (but not X). Anyway I stopped playing several months ago but I've started again and i am wondering what's meta. Back when I was playing (through mid 2018) I used a lot of different weapons including rapid blaster and RBP...
I don't disagree but it's harder to get kills with it than it used to be and also finding a good place to use it is not always easy (yes I know about jumping back to spawn but depending on the weapon I'm using that sometimes feels like a lot of time away especially now that youre less likely to...
You forgot beakon and autobomb rush. For the record I have played a decent amount of the carbon deco and I have found autobomb rush to be a lot better than expected. I get kills with it almost every time but more importantly it sows confusion and forces people out of their preferred position...
Luna beats undercover sorella?
Splat roller beats sploosh
Dualie squelcher beats sploosh neo (as a tenta missile spammer and supportive painter)
II don' think I agree that the foil squeezer beats the forge (although splat bomb beats suction) or that the splash neo is equivalent to the dapples...
Does I have a few questions about rank X. First how are the points which are added or subtracted upon a win or loss respectively calculated? Has the formula been datamined or inferred? I have watched some streams and pretty much uniformly a win would net you between 3 and 12 points while a loss...
FWIW I thought what you laid out in your first post was very interesting. I will have to pay attention more to whether whoever gets the first push seems to win more in CB. I haven't particularly noticed that but I wasn't looking for it either. Actually that might not be quite the right...
That was all very interesting to read... Made me think about the game in ways I haven't before. But I don't completely agree with your conclusion.
I understand that your point is that it is quite easy for one team to get a commanding lead due to the oddities of the mode (attacking team...
I also have two accounts which are all at S or S+ in all modes except a random A in TC on one account (and I actually thought TC was my best mode haha). Power levels in the S and S+ ranked modes are 1750-1950. In the A mode I think it's like 1600-1800 but I haven't played got a little while...
Run speed (I really like 2 mains but 1 main is ok) swim speed (2 mains) and then the rest depends on the mode. On TC I like some ISS because suction bomb is good on TC...I also try to fit in some BDU on TC no matter what the weapon. On SZ maybe special charge (1 main) and ink recovery (1...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.