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Agreed. Splatting is important for controlling the flow of the game, even if it's the "least" important relatively in Turf War. I'm just disagreeing with the idea that it's CoD now because ultimately you can take advantage of overly-aggressive characters in Turf War pretty effectively. But...
I just take advantage of players who get over-aggressive in turf war. You can easily manipulate people that are overly concerned with getting kills. Typically I like to fend them off for a bit with non-lethal maneuvers while doing some inking. It keeps them occupied while I rack up points...
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