Aiko.Octo
Inkling Commander
I found these old notes so I thought they might be funny to share. Not every weapon is here I think because I didn't take notes on the ones I one-starred before I decided to formally one-star everything (but I tried to include notes I found about them in-context anyway).
Note that a lot of this is from early game's existence when I could barely move my character in a reliable direction (and I had zero experience with shooters or action pvp games whatsoever before playing this) and was playing exclusively turf war so some of my impressions are....strange. But I dunno maybe it will be interesting to see how an Extremely New Newbie viewed things, lol. It's at least extremely funny for me to read and see the foreshadowing.
9/24 - 9/26 2022 (During Gear/Grub/Fun Splatfest) (this has more info/detail than everything else because I dunno I rambled a lot)
I need to practice with other weapons but I've really clicked in with the Sploosh-O-Matic. I feel like I can ink so quickly strafing sideways and it's becoming so natural to swim around and get the heck behind people and hit them unaware (those old RO rogue backstab instincts dormant in me for decades adjfghjsakgjdfsaghjkdsa) and the thing that makes this even better is that like I can tell I am only scratching the surface of this all of this there's so much depth here and I am absolutely infatuated.
--
look out world I have an n-zap and I have no idea how to use it
Initial impressions:
- Wow this ink pattern feels so messy and narrow. I am wasting way too much time and ink because I have a really hard time letting things just be splotchy and move on.
- Still can’t aim for beans!! Still have no idea how far is too far and compensating by running up into enemy faces as if that ever ends well!!
- how the heck do I use suction bombs effectively (practice, I guess, I don’t think ORCA taught me much about these)
- my special would probably be more useful if I quit losing track of my team and ending up on the other side of the map somehow >> BUT it is very satisfying to drop it right as I notice someone super jumping to me! Like hello welcome have a drink and let’s do this!!
--
Okay, the aerospray is definitely coming more naturally to me than the n-zap was, or at least it feels that way. It’s hard to tell how much of ‘doing better’ is me being better with the weapon and how much is lucking into higher skill teams (that 3-win streak was absolutely just me lucking into a high-skill team).
But like, I’m actually getting more splats with this thing despite the hits being so weak, and the ink coverage is a bit better. I struggle with the fizzy bombs though. Like for one I still struggle with recognizing when a situation calls for a bomb at all, which is a whole other issue, but the charging aspect of it just makes that even more complicated. Additionally I’m not all that great at recognizing when to use reefslider, and kind of just ended up burning it to get somewhere quickly/get the ink refill most of the time. But it is a lot of fun as far as specials go, especially when the right moment hits. I had a lucky moment where I splatted three at once with it and it felt fantastic.
I feel like this is something I could potentially do well with, with enough practice. I’m not sure I prefer it to the sploosh-o-matic but I definitely prefer the special. If I could get better at figuring out how to use fizzy bombs effectively I think it’d be pretty close. If I could figure out how to take advantage of the better range instead of just violating people’s personal space all the time it might win out. Granted if I could get better at range in general a lot of other options would probably open to me, realistically. I think the sploosh-o-matic doing so well at close range is the main reason I clicked with it first.
--
Reef-lux was frustrating to work with but I genuinely can’t tell if I’m just hopelessly bad with it or if it’s just that, again, we do nothing but stay pinned in our base and get wrecked every fight (maybe splatfest is just not the time to try out new weapons, lol). It felt like it had a lot of potential– especially at the beginning; the rate at which it inks is astounding and I felt like I was getting a lot of splats I shouldn’t have gotten– like my accuracy is generally pretty poor but somehow I was landing hits I didn’t expect to hit and that was really satisfying!
But man I just kept getting ambushed over and over and over again, people just popping up out of nowhere and splatting me before I knew what hit me– I feel like this weapon requires a lot more focus– it certainly requires more button-mashing than I’m used to with the automatic shooters– and I feel like that makes my already pretty poor situational awareness even worse. I also felt like I was having a hard time figuring out when to use the tenta missiles because I was so unaware of my surroundings that I had no idea where anyone was. That and the fact that if I ever managed to ink enough to actually charge it it was usually because there wasn’t anyone around to splat me first. whoof.
This was really worth trying out though and I did have a lot of fun. I think as I get better at situational awareness I might come back to this, but I feel like I have a long way to go right now. At this point I’m starting to wonder if I should just go back to my sploosh comfort zone and just try to rally myself. But on the other hand, it’s not as though my win rate back was any better when I was using that either– the competition is just super fierce in general right now and I am just a new little bean. At least in trying out new weapons I am still getting little rushes from pulling off new things. It’s keeping it fun!
--
dualie squelchers....well, this didn’t go too well either. I think I had the hardest time with this one so far, of everything. But I feel like getting used to the dodge rolling is going to take a lot more time than just a couple hours of test play. Like, my muscle memory is already very tightly braided into “swim to move fast” and it only rarely occurs to me to dodge roll. When I manage it, I am overthinking it and the pace of battles is such that there’s not a lot of time for that. It’s a little frustrating because I can see this being incredibly fun and potentially right up my playstyle-alley if I could figure it out but I get the feeling it definitely takes a lot of skill and practice. I also feel like once you get used to playing with dodge roll it could be really difficult to use a similar weapon without it. It just seems like the kind of thing you’d ideally get ingrained into your pattern of movement such that it becomes unconscious and natural. I dunno.
The other issue I seemed to have was just running out of ink constantly, and that might be due to me trying to dodge roll a lot more and consequently swimming less, and/or just not having the hang of how to ink effectively with these. I did appreciate how almost passive the special was though. I didn’t have the issue of feeling like I needed to wait for the Right Time to use it, because I was getting ambushed so constantly that any time felt like the right time, hah.
I did have a very interesting, very communicative game where I think one of my teammates managed to use the signals to direct me to hide in a spot and it was kind of a magical moment to coordinate like that. Assuming I was interpreting it correctly, anyway. Whatever it was, the outcome was successful and it was very satisfying. I don’t shark a whole lot– not moving for more than like five seconds makes me feel like I’m not doing anything, but holy fish it was the right thing to do at that time and upon spotting someone approaching actually dodge rolling correctly for once to get out of the line of fire and behind someone to hit them was just. AGGHhh it felt so incredible to be that mobile! Like all the other weapons I’ve tried I feel like I can glimpse the potential in this but my skills just aren’t there to make effective enough use of it yet. And the gap for dualies specifically feels exceptionally vast compared to the others.
--
I cannot. express to you. the relief my brain felt upon testing splash-o-matic. I have mained sploosh almost entirely since I clicked with it shortly after 3′s launch, and it’s been incredibly mentally taxing to try to push myself out of my comfort zone and try new things, but THIS. This felt so close to what I am used to that I thought I might cry, lol.
It’s so nice to actually win a few every now and then. Even though we’re still absolutely getting overwhelmed most of the time I’m having a LOT more shining moments. I was soo hesitant to try out the splash-o-matic because I was under the impression it would just be similar to the sploosh but harder to hit with. But I’ve been struggling with the other weapons for so long now that anything similar to what I am used to feels so, so comforting and natural. And while I expected the narrower range and lower damage to significantly hamper me it really… doesn’t seem to? I am getting a lot of splats again and I think I’m finally getting better at utilizing the longer range. Feels like trying out the uncomfortable stuff forced me to grow in that regard.
Crab tank is FUN as long as no one gets behind me. It’s tricky and I need more practice but it’s a good time. At some point I went up against another crab tank and the phrase “CRAB BATTLE!!” involuntarily emerged from my mid 2000′s meme-memory and slapped me in the face.
--
(okay that was the most I rambled it gets less detailed from here out)
9/29/22:
agh... I just got 10 splats in a game and that’s definitely a personal record but 3/4 of them were from ultra stamp and I don’t know how to feel about this. I have such a love/hate/??? relationship with this special. I feel like I can only barely control it and can rarely hit specific targets with it so I’ve learned not to rely on it for anything other than inking and being a huge distraction but every so often it just mows down the whole enemy team. apparently sometimes twice.
(yes I fell back into my splooshie comfort zone I'll need to practice with more weapons again soon but I fear this might just be The One. I say 'fear' very lightheartedly I love my sploosh but I just get really restless. I wanna be good with dualies and brushes so badly lol but I have to pick my practice-battles with the limited time in my day and it's gonna take me so long to improve and while I'm practicing survival/situational awareness I should probably stick with a weapon I'm comfortable with but does that mean it'll just be even harder to switch down the line? I don't knoooow)
--
10/16/22:
cod help me I set out to conquer my inkbrush fear and I’ve gone completely feral. YES I WILL IN FACT SPLATBOMB AND KILLER WAIL YOU AND GO IN TO FINISH YOU (affectionately) RAAAAAAAARGHH (this is only encouraging me to be even more chaotic but hooooooo this is such an amazing way to blow off the recent stress. I feel so VICIOUSLY alive)
--
10/21/22:
I’m actually doing better with inkbrush than I thought I would. Like I guessed it would be fun and rewarding to my playstyle tendencies but I just assumed I wouldn’t be able to get any good with such a button-mashy weapon. And yeah, I still struggle with that aspect of it in a lot of situations but…I can still do an awful lot.
Like this is the first kit that’s actually getting me to not just use but really rely on my sub weapon (and often, too), and the fact that they’re splat bombs is great because I really need to get a better handle on the physics and aiming of splat bombs for salmon run purposes (I’m… bad about forgetting to use them in salmon run outside of maws and flyfish, lol).
And just being able to zoom the heck around and be annoying is very satisfying. There’s been a few times where I’ve rushed through center towards the other side and the fact that the opposing team is compelled to pursue me gives the more competent members of my team an opportunity to establish better control of center while I’m… basically acting as bait for as long as possible, lol.
I feel like I’m getting better with the physical aspect of button mashing too. Maybe it’s something I can eventually get reliable with. I plan on sticking with it til I get the badge at least, so I’ve got time to figure it out.
--
11/6/22 (oh this is a longer one)
I’ve been playing with dapple dualies lately and it’s been… an interesting experience so far.
The last time I played with dualies was the squelchers I tried out last splatfest, and I had very little mechanical understanding of dodging and inking effectively and just generally had a bad time. But after grinding eggs in alterna by running every dualies level that I could, I feel like I developed a better handle on the dodge roll mechanic and the importance of it being used for offense as much as if not more so than defense.
I picked the dapples because the name was cute. lol. Though it helps that it’s short-range and I continue to utilize short-range weapons more effectively since I can’t seem to break the habit of running up into everyone’s face anyway.
And it’s hard, man. Not having a bomb really limits the encounters that you can confidently take. But both squid beakon and tacticooler are very supportive, and I think squid beakons also seem to function a little as distractions too; I’ll find myself just dropping them in weird places because occasionally an enemy feels the instinct to go destroy it and can buy me an opening or a few seconds if nothing else.
It’s also just kinda fun, running off, placing beakons, farming special and then superjumping to my teammates and dropping the cooler on them. I feel like some kind of secret agent, generally pretty high-risk and vulnerable but lordy is it fun watching those well-placed beakons turn the tide.
It’s hard to get a metric on how well I’m doing– I feel like I’d have to watch a lot of replays to pay attention to which beakon placement was most effective (and this is turfing with randos so sometimes no one even uses them, lol). I’ve had games where I’ve had 0-7 splats-to-being-splatted that we’ve won and 7-0 games that we’ve lost. My ink points tend to stay pretty high, at least.
I feel like my ability to take fights is extremely poor. I can tell that my aim is really bad, lol. I still get splats, but most of them feel completely accidental. But it feels extra good to take out rollers charging me by dodge rolling backwards. I get a lot more splats generally on the the defense than on the offense.
I’ll play these up to at least three stars and maybe a little more. Not sure I’ll go up to four but probably at least as long as I still feel like I’m having fun with and/or actively improving at them. Then maybe I’ll try out the squelchers again or a different type of dualie. I like these but I feel like I’m still just so, so far from finding a weapon I’m willing to marry, lol.
--
12/2/22 (Beginning of Chill Season)
I’m having fun, though I tried out the nova for way too long and was inkcredibly awful at it, like so absolutely terrible and bad, setting records for number of times I can die in a match while getting zero splats, and for whatever reason I kept using it, hating it the whole time, demoralizing myself, wondering if I was just terrible at everything forever.
My housemate watching me tells me I am ‘too brave for this weapon’ and like, they have a point, god, no matter what weapon I just want to charge recklessly into every situation.
I tried hanging back but god I just felt like I wasn’t doing anything even though it did work, I guess, in the sense that I survived more. But my aim is so bad that I felt like I was just being dead weight most of the time. I mean I was being dead weight charging in and dying all the time too but at least I felt like I was doing something!!
And then I switched to the new dapples and like. got 11 splats and top ink points the very next match. So it really is just that I’m extra atrocious at long-range anything, and not necessarily the entire game, at least.
[continued]
Note that a lot of this is from early game's existence when I could barely move my character in a reliable direction (and I had zero experience with shooters or action pvp games whatsoever before playing this) and was playing exclusively turf war so some of my impressions are....strange. But I dunno maybe it will be interesting to see how an Extremely New Newbie viewed things, lol. It's at least extremely funny for me to read and see the foreshadowing.
9/24 - 9/26 2022 (During Gear/Grub/Fun Splatfest) (this has more info/detail than everything else because I dunno I rambled a lot)
I need to practice with other weapons but I've really clicked in with the Sploosh-O-Matic. I feel like I can ink so quickly strafing sideways and it's becoming so natural to swim around and get the heck behind people and hit them unaware (those old RO rogue backstab instincts dormant in me for decades adjfghjsakgjdfsaghjkdsa) and the thing that makes this even better is that like I can tell I am only scratching the surface of this all of this there's so much depth here and I am absolutely infatuated.
--
look out world I have an n-zap and I have no idea how to use it
Initial impressions:
- Wow this ink pattern feels so messy and narrow. I am wasting way too much time and ink because I have a really hard time letting things just be splotchy and move on.
- Still can’t aim for beans!! Still have no idea how far is too far and compensating by running up into enemy faces as if that ever ends well!!
- how the heck do I use suction bombs effectively (practice, I guess, I don’t think ORCA taught me much about these)
- my special would probably be more useful if I quit losing track of my team and ending up on the other side of the map somehow >> BUT it is very satisfying to drop it right as I notice someone super jumping to me! Like hello welcome have a drink and let’s do this!!
--
Okay, the aerospray is definitely coming more naturally to me than the n-zap was, or at least it feels that way. It’s hard to tell how much of ‘doing better’ is me being better with the weapon and how much is lucking into higher skill teams (that 3-win streak was absolutely just me lucking into a high-skill team).
But like, I’m actually getting more splats with this thing despite the hits being so weak, and the ink coverage is a bit better. I struggle with the fizzy bombs though. Like for one I still struggle with recognizing when a situation calls for a bomb at all, which is a whole other issue, but the charging aspect of it just makes that even more complicated. Additionally I’m not all that great at recognizing when to use reefslider, and kind of just ended up burning it to get somewhere quickly/get the ink refill most of the time. But it is a lot of fun as far as specials go, especially when the right moment hits. I had a lucky moment where I splatted three at once with it and it felt fantastic.
I feel like this is something I could potentially do well with, with enough practice. I’m not sure I prefer it to the sploosh-o-matic but I definitely prefer the special. If I could get better at figuring out how to use fizzy bombs effectively I think it’d be pretty close. If I could figure out how to take advantage of the better range instead of just violating people’s personal space all the time it might win out. Granted if I could get better at range in general a lot of other options would probably open to me, realistically. I think the sploosh-o-matic doing so well at close range is the main reason I clicked with it first.
--
Reef-lux was frustrating to work with but I genuinely can’t tell if I’m just hopelessly bad with it or if it’s just that, again, we do nothing but stay pinned in our base and get wrecked every fight (maybe splatfest is just not the time to try out new weapons, lol). It felt like it had a lot of potential– especially at the beginning; the rate at which it inks is astounding and I felt like I was getting a lot of splats I shouldn’t have gotten– like my accuracy is generally pretty poor but somehow I was landing hits I didn’t expect to hit and that was really satisfying!
But man I just kept getting ambushed over and over and over again, people just popping up out of nowhere and splatting me before I knew what hit me– I feel like this weapon requires a lot more focus– it certainly requires more button-mashing than I’m used to with the automatic shooters– and I feel like that makes my already pretty poor situational awareness even worse. I also felt like I was having a hard time figuring out when to use the tenta missiles because I was so unaware of my surroundings that I had no idea where anyone was. That and the fact that if I ever managed to ink enough to actually charge it it was usually because there wasn’t anyone around to splat me first. whoof.
This was really worth trying out though and I did have a lot of fun. I think as I get better at situational awareness I might come back to this, but I feel like I have a long way to go right now. At this point I’m starting to wonder if I should just go back to my sploosh comfort zone and just try to rally myself. But on the other hand, it’s not as though my win rate back was any better when I was using that either– the competition is just super fierce in general right now and I am just a new little bean. At least in trying out new weapons I am still getting little rushes from pulling off new things. It’s keeping it fun!
--
dualie squelchers....well, this didn’t go too well either. I think I had the hardest time with this one so far, of everything. But I feel like getting used to the dodge rolling is going to take a lot more time than just a couple hours of test play. Like, my muscle memory is already very tightly braided into “swim to move fast” and it only rarely occurs to me to dodge roll. When I manage it, I am overthinking it and the pace of battles is such that there’s not a lot of time for that. It’s a little frustrating because I can see this being incredibly fun and potentially right up my playstyle-alley if I could figure it out but I get the feeling it definitely takes a lot of skill and practice. I also feel like once you get used to playing with dodge roll it could be really difficult to use a similar weapon without it. It just seems like the kind of thing you’d ideally get ingrained into your pattern of movement such that it becomes unconscious and natural. I dunno.
The other issue I seemed to have was just running out of ink constantly, and that might be due to me trying to dodge roll a lot more and consequently swimming less, and/or just not having the hang of how to ink effectively with these. I did appreciate how almost passive the special was though. I didn’t have the issue of feeling like I needed to wait for the Right Time to use it, because I was getting ambushed so constantly that any time felt like the right time, hah.
I did have a very interesting, very communicative game where I think one of my teammates managed to use the signals to direct me to hide in a spot and it was kind of a magical moment to coordinate like that. Assuming I was interpreting it correctly, anyway. Whatever it was, the outcome was successful and it was very satisfying. I don’t shark a whole lot– not moving for more than like five seconds makes me feel like I’m not doing anything, but holy fish it was the right thing to do at that time and upon spotting someone approaching actually dodge rolling correctly for once to get out of the line of fire and behind someone to hit them was just. AGGHhh it felt so incredible to be that mobile! Like all the other weapons I’ve tried I feel like I can glimpse the potential in this but my skills just aren’t there to make effective enough use of it yet. And the gap for dualies specifically feels exceptionally vast compared to the others.
--
I cannot. express to you. the relief my brain felt upon testing splash-o-matic. I have mained sploosh almost entirely since I clicked with it shortly after 3′s launch, and it’s been incredibly mentally taxing to try to push myself out of my comfort zone and try new things, but THIS. This felt so close to what I am used to that I thought I might cry, lol.
It’s so nice to actually win a few every now and then. Even though we’re still absolutely getting overwhelmed most of the time I’m having a LOT more shining moments. I was soo hesitant to try out the splash-o-matic because I was under the impression it would just be similar to the sploosh but harder to hit with. But I’ve been struggling with the other weapons for so long now that anything similar to what I am used to feels so, so comforting and natural. And while I expected the narrower range and lower damage to significantly hamper me it really… doesn’t seem to? I am getting a lot of splats again and I think I’m finally getting better at utilizing the longer range. Feels like trying out the uncomfortable stuff forced me to grow in that regard.
Crab tank is FUN as long as no one gets behind me. It’s tricky and I need more practice but it’s a good time. At some point I went up against another crab tank and the phrase “CRAB BATTLE!!” involuntarily emerged from my mid 2000′s meme-memory and slapped me in the face.
--
(okay that was the most I rambled it gets less detailed from here out)
9/29/22:
agh... I just got 10 splats in a game and that’s definitely a personal record but 3/4 of them were from ultra stamp and I don’t know how to feel about this. I have such a love/hate/??? relationship with this special. I feel like I can only barely control it and can rarely hit specific targets with it so I’ve learned not to rely on it for anything other than inking and being a huge distraction but every so often it just mows down the whole enemy team. apparently sometimes twice.
(yes I fell back into my splooshie comfort zone I'll need to practice with more weapons again soon but I fear this might just be The One. I say 'fear' very lightheartedly I love my sploosh but I just get really restless. I wanna be good with dualies and brushes so badly lol but I have to pick my practice-battles with the limited time in my day and it's gonna take me so long to improve and while I'm practicing survival/situational awareness I should probably stick with a weapon I'm comfortable with but does that mean it'll just be even harder to switch down the line? I don't knoooow)
--
10/16/22:
cod help me I set out to conquer my inkbrush fear and I’ve gone completely feral. YES I WILL IN FACT SPLATBOMB AND KILLER WAIL YOU AND GO IN TO FINISH YOU (affectionately) RAAAAAAAARGHH (this is only encouraging me to be even more chaotic but hooooooo this is such an amazing way to blow off the recent stress. I feel so VICIOUSLY alive)
--
10/21/22:
I’m actually doing better with inkbrush than I thought I would. Like I guessed it would be fun and rewarding to my playstyle tendencies but I just assumed I wouldn’t be able to get any good with such a button-mashy weapon. And yeah, I still struggle with that aspect of it in a lot of situations but…I can still do an awful lot.
Like this is the first kit that’s actually getting me to not just use but really rely on my sub weapon (and often, too), and the fact that they’re splat bombs is great because I really need to get a better handle on the physics and aiming of splat bombs for salmon run purposes (I’m… bad about forgetting to use them in salmon run outside of maws and flyfish, lol).
And just being able to zoom the heck around and be annoying is very satisfying. There’s been a few times where I’ve rushed through center towards the other side and the fact that the opposing team is compelled to pursue me gives the more competent members of my team an opportunity to establish better control of center while I’m… basically acting as bait for as long as possible, lol.
I feel like I’m getting better with the physical aspect of button mashing too. Maybe it’s something I can eventually get reliable with. I plan on sticking with it til I get the badge at least, so I’ve got time to figure it out.
--
11/6/22 (oh this is a longer one)
I’ve been playing with dapple dualies lately and it’s been… an interesting experience so far.
The last time I played with dualies was the squelchers I tried out last splatfest, and I had very little mechanical understanding of dodging and inking effectively and just generally had a bad time. But after grinding eggs in alterna by running every dualies level that I could, I feel like I developed a better handle on the dodge roll mechanic and the importance of it being used for offense as much as if not more so than defense.
I picked the dapples because the name was cute. lol. Though it helps that it’s short-range and I continue to utilize short-range weapons more effectively since I can’t seem to break the habit of running up into everyone’s face anyway.
And it’s hard, man. Not having a bomb really limits the encounters that you can confidently take. But both squid beakon and tacticooler are very supportive, and I think squid beakons also seem to function a little as distractions too; I’ll find myself just dropping them in weird places because occasionally an enemy feels the instinct to go destroy it and can buy me an opening or a few seconds if nothing else.
It’s also just kinda fun, running off, placing beakons, farming special and then superjumping to my teammates and dropping the cooler on them. I feel like some kind of secret agent, generally pretty high-risk and vulnerable but lordy is it fun watching those well-placed beakons turn the tide.
It’s hard to get a metric on how well I’m doing– I feel like I’d have to watch a lot of replays to pay attention to which beakon placement was most effective (and this is turfing with randos so sometimes no one even uses them, lol). I’ve had games where I’ve had 0-7 splats-to-being-splatted that we’ve won and 7-0 games that we’ve lost. My ink points tend to stay pretty high, at least.
I feel like my ability to take fights is extremely poor. I can tell that my aim is really bad, lol. I still get splats, but most of them feel completely accidental. But it feels extra good to take out rollers charging me by dodge rolling backwards. I get a lot more splats generally on the the defense than on the offense.
I’ll play these up to at least three stars and maybe a little more. Not sure I’ll go up to four but probably at least as long as I still feel like I’m having fun with and/or actively improving at them. Then maybe I’ll try out the squelchers again or a different type of dualie. I like these but I feel like I’m still just so, so far from finding a weapon I’m willing to marry, lol.
--
12/2/22 (Beginning of Chill Season)
I’m having fun, though I tried out the nova for way too long and was inkcredibly awful at it, like so absolutely terrible and bad, setting records for number of times I can die in a match while getting zero splats, and for whatever reason I kept using it, hating it the whole time, demoralizing myself, wondering if I was just terrible at everything forever.
My housemate watching me tells me I am ‘too brave for this weapon’ and like, they have a point, god, no matter what weapon I just want to charge recklessly into every situation.
I tried hanging back but god I just felt like I wasn’t doing anything even though it did work, I guess, in the sense that I survived more. But my aim is so bad that I felt like I was just being dead weight most of the time. I mean I was being dead weight charging in and dying all the time too but at least I felt like I was doing something!!
And then I switched to the new dapples and like. got 11 splats and top ink points the very next match. So it really is just that I’m extra atrocious at long-range anything, and not necessarily the entire game, at least.
[continued]