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Builds for Carbon Roller?

Calamari

Semi-Pro Squid
Joined
May 29, 2015
Messages
83
NNID
Toowrighteous
I've been getting back into the only roller I like, so I need some advice with builds. I've been running a Damage Up/Ink Recovery Up because of burst bombs and because I run out of ink quick. Could some of you guys recommend some builds that I could use? Thanks!
 

SupaTim

Prodigal Squid
Joined
Aug 18, 2015
Messages
681
Location
NC, USA
NNID
SupaTim101
I've never really had problems with ink efficiency with the carbon roller, but for a long time I ran a ink saver hat standard for everything.

Ninja Squid is helpful, but requires substantial investment in swim speed up (at least one main and a few subs, IMO). I usually use this for Carbon Ninja:

:head_cap001:| :ability_swimspeed:, :ability_defenseup::ability_defenseup::ability_defenseup:
:clothes_tes022:| :ability_ninjasquid:, :ability_damage::ability_damage::ability_swimspeed:
:shoes_shi005:| :ability_inkresistance:, :ability_inkrecovery::ability_swimspeed::ability_swimspeed:
It covers the swim speed penalty then some, allows me to take an extra hit from some weapons (which can be crucial), and gives me a little damage help. I also have a perfect pink-polo ( :clothes_plo000:| :ability_ninjasquid:,:ability_inksavermain::ability_inksavermain::ability_inksavermain:) that I'd use if I was worried about ink efficiency (sacrificing some speed).

If you don't think you need ninja squid, I'd run a damage up shirt (either part-time pirate :clothes_tly007: or navy striped LS :clothes_tel003: for ink efficiency).

Basically, swim speed and damage up are your friends, but I'd rather have swim speed if I had to choose.

Some people don't think ink resistance is necessary, and I guess it is a bit of a crutch, but I always prefer it.
 
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Lonely_Dolphin

Lord of the Squids
Joined
Aug 5, 2015
Messages
1,192
NNID
Einsam_Delphin
Here's mine, focusing mainly on Burst Bombs with range ups giving em Jet Squelcher range and damage ups improving their kill potential. I used to use Ink Recovery but replaced with Special Saver so I can Inkzooka more, and really the Carbon Roller's ink efficiency is very good, especially if you flick-roll-swim to get places without losing ink, and then of course Burst Bombs are the sub with the lowest ink cost.

:head_rvl000: :ability_bombrange: | :ability_damage::ability_damage::ability_damage:
:clothes_tly000: :ability_specialsaver: | :ability_damage::ability_damage::ability_damage:
:shoes_slp000: :ability_bombrange: | :ability_swimspeed::ability_swimspeed::ability_swimspeed:
 

Calamari

Semi-Pro Squid
Joined
May 29, 2015
Messages
83
NNID
Toowrighteous
If only I had all these perfect rerolls...

Thanks guys! I'll definitely try these out.
 

HappyBear801

Inkling Fleet Admiral
Joined
May 25, 2015
Messages
717
Location
Inkopolis, North Side
NNID
HappyBear801
image.jpeg

This is my loadout here.

White Headband (Squidforce): Main-Ink Refil Up; Subs-2X Damage Up, 1X Ink Saver (Sub)
Armor Jacket (Cuttlegear): Main-Special Charge Up; Subs-3X Swim Speed Up
Crazy Arrows (Takoroka): Main-Stealth Jump; Subs-3X Special Charge Up
 
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