Wait, it is possible to leave a lobby or it isn't?it is. its been shown in the review copy streams.
The timer does run out, yes? It didn't do that in the Testfire either.you cant leave the lobby once you enter. cant even go to the home menu. if you want out of the lobby either the timer has to run out or you need to turn off your wii U.
yeah, i sure hope that timer will actually time you out of matchmaking if it counts down to 0, unlike in the testfire. i have a feeling it didn't do anything in the testfire because it would only be up for an hour and it didn't have inkopolis plaza or anything to kick you out to (it could've booted you to the weapon select screen, but who knows if that would've been easy to program or not for a demo that would only be opened practically 4 times)Just to clarify since I think some people in this thread are confused, we're talking about the ability to exit before a match has even begun (y'know, the part where you're still playing Squid Jump), not the ability to ragequit mid-match. And from what I've heard, the problem is still there in the full version. If for whatever reason you get stuck again unable to get into a game, the only way out is to hard reboot your console. That's very, very, very bad and they'd better patch it.
Oh I see, I was wondering why the timer kept increasing spontaneously.the timer runs out, as it did in the testfire, it just adds time whenever someone enters, so if someone reboots their console and then someone enters, you have the same number of people, but the timer is up again
As I mentioned above, I had times where I was the only one in the room and it still kept refreshing. And other people have reported similar problems. There's definitely something wrong with this timer, can't count on it to always get you out.the timer runs out, as it did in the testfire, it just adds time whenever someone enters, so if someone reboots their console and then someone enters, you have the same number of people, but the timer is up again