Aiko.Octo
Inkling Commander
I think we can all agree that matchmaking is terrible at times. In fact, matchmaking is terrible in pretty much every game ever created. This is not necessarily the fault of the game or developers as much as it is just the nature of the fact that even the most sophisticated matchmaking algorithms can only do so much with a finite number of players and very limited information about those players.
But I take some solace in the belief that matchmaking hates everyone equally. If there ends up being a skill or comp imbalance between two teams, whether or not I end up on the stronger team or the weaker is a 50/50. Therefore, even though weird matchmaking can make a single game unfair, over the course of multiple games, statistically we all eventually break even; ultimately the matchmaking is still 'fair' in the sense that no one gets consistently favored over anyone else.
I wrote up a huge ramble a while back that I never posted about how there are many reasons we might feel like matchmaking hates us personally and why those reasons are not true. The intent of the article was to be helpful, because it makes sense that if you start to believe matchmaking will always screw you over, it will affect your mental state/become a self-fulfilling prophecy. Therefore if people would only just read this absurdly long breakdown of statistics and psychology, surely they will be convinced and then no longer believe that it is possible for matchmaking to hate them and will be free to enjoy the game again! Except it mostly just came out sounding like 'here's why you're BAD and WRONG about EVERYTHING.' Also, I realized that most people don't actually, logically believe that matchmaking has the capacity to single them out specifically and bully them; it's more of a desperate emotional reaction that cannot be argued with (and to try often only makes it worse). So the article wasn't really going to help anyone. X'D
But all that aside, there's also like this weird little nagging voice in the back of my head that's like "but........ what if it actually is possible for matchmaking to hurt specific people more than others for a logical reason that actually makes sense and might have some statistics to back it up and I just haven't thought of it?"
So, is there? Do any of you know of or can you think or theorize of a reason that we could perhaps seek to prove or at least back up with statistical data?
I'm not counting anything that has to do with the player's conscious choices. Like if you're playing a weapon or style that is better for coordinated team play of course you're going to have a harder time in soloq. But that's you having fewer opportunities for situations where you thrive due to your choices; it's not resulting in matchmaking consistently putting you on the weaker team in each game.
As far as I can think, the only way matchmaking could 'hate' you specifically would be if for some reason it was evaluating you as being far stronger than you actually were. You would then be more often used to 'balance' out weaker teams and would be thrown against teams that the game considered your equals but were actually stronger than you, resulting in you getting into more games where you don't really stand a chance. But I can't think of any reason this would algorithmically happen.
The only thing slightly related that I can think is that maybe there are matchmaking factors that differ based on circumstances or choices that we are unaware of. For example I have heard anecdotally that weapon experience may be taken into account by the matchmaking algorithm. IE, if you use a weapon you have 5 stars on, matchmaking will treat you like you are stronger than if you use a brand-new weapon. Granted, this has not been my experience personally, nor have I heard of this happening routinely. It is a curious theory though, so I wonder if others have ever felt like this was the case. Obviously anecdotal evidence is not proof in any way, but if there is enough of it, maybe it would be worth pursuing the acquisition of enough statistical data to investigate.
Any other thoughts?
But I take some solace in the belief that matchmaking hates everyone equally. If there ends up being a skill or comp imbalance between two teams, whether or not I end up on the stronger team or the weaker is a 50/50. Therefore, even though weird matchmaking can make a single game unfair, over the course of multiple games, statistically we all eventually break even; ultimately the matchmaking is still 'fair' in the sense that no one gets consistently favored over anyone else.
I wrote up a huge ramble a while back that I never posted about how there are many reasons we might feel like matchmaking hates us personally and why those reasons are not true. The intent of the article was to be helpful, because it makes sense that if you start to believe matchmaking will always screw you over, it will affect your mental state/become a self-fulfilling prophecy. Therefore if people would only just read this absurdly long breakdown of statistics and psychology, surely they will be convinced and then no longer believe that it is possible for matchmaking to hate them and will be free to enjoy the game again! Except it mostly just came out sounding like 'here's why you're BAD and WRONG about EVERYTHING.' Also, I realized that most people don't actually, logically believe that matchmaking has the capacity to single them out specifically and bully them; it's more of a desperate emotional reaction that cannot be argued with (and to try often only makes it worse). So the article wasn't really going to help anyone. X'D
But all that aside, there's also like this weird little nagging voice in the back of my head that's like "but........ what if it actually is possible for matchmaking to hurt specific people more than others for a logical reason that actually makes sense and might have some statistics to back it up and I just haven't thought of it?"
So, is there? Do any of you know of or can you think or theorize of a reason that we could perhaps seek to prove or at least back up with statistical data?
I'm not counting anything that has to do with the player's conscious choices. Like if you're playing a weapon or style that is better for coordinated team play of course you're going to have a harder time in soloq. But that's you having fewer opportunities for situations where you thrive due to your choices; it's not resulting in matchmaking consistently putting you on the weaker team in each game.
As far as I can think, the only way matchmaking could 'hate' you specifically would be if for some reason it was evaluating you as being far stronger than you actually were. You would then be more often used to 'balance' out weaker teams and would be thrown against teams that the game considered your equals but were actually stronger than you, resulting in you getting into more games where you don't really stand a chance. But I can't think of any reason this would algorithmically happen.
The only thing slightly related that I can think is that maybe there are matchmaking factors that differ based on circumstances or choices that we are unaware of. For example I have heard anecdotally that weapon experience may be taken into account by the matchmaking algorithm. IE, if you use a weapon you have 5 stars on, matchmaking will treat you like you are stronger than if you use a brand-new weapon. Granted, this has not been my experience personally, nor have I heard of this happening routinely. It is a curious theory though, so I wonder if others have ever felt like this was the case. Obviously anecdotal evidence is not proof in any way, but if there is enough of it, maybe it would be worth pursuing the acquisition of enough statistical data to investigate.
Any other thoughts?