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Inkoming Version 2.2.0 Discussion

Discussion in 'Regular Discussion' started by Ansible, Jan 12, 2018.

  1. Ansible

    Ansible Squid Savior From the Future
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    Splatoon JP twitter account recently posted that January 17th (16th for NoA) we'll have a 2.2.0 update!


    The Squidboards twitter account (yes, we have one of those too =p) retweeted Go Nintendo's article tweet where he posted an English fan translation of the patch notes that was posted on Pastebin:
    *whew*

    Very very interesting changes here. I'll edit in the official translation once it goes up!

    HEY!! Lookatme I'm an edit!
    A "thank you" to @Cyan for spotting the official NoA notes of the version update that have been posted. Go on and check it out, quite a bit more stuff in it.

    Update should be going live today on January 16th around 5pm pst!
     
    #1 Ansible, Jan 12, 2018
    Last edited: Jan 16, 2018
  2. Silxer

    Silxer Inkling Cadet

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    NOOOOOO!!!! WHY!?!

    Like, I can understand why but that's going to hurt my L-3 a bit which saddens me. :(

    Aside from that, this patch is pretty much just buffs to most of the "unused" weapons in Splat 2 (and a few nerfs to some of the current "meta" weapons) and it seems that Nintendo REALLY wants more players to be using the Dualies since they have been getting buffed in almost every patch so far (I won't be surprised if they become "meta" after this patch).

    Overall, the patch looks decent enough I'm just not a fan of the Curling Bomb nerf (probably R.I.P. my Bomb spam at choke point strat).
     
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  3. Ansible

    Ansible Squid Savior From the Future
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    Yeah, the Bamboozler is my most heavy curling bomb usage/dependent weapon as I use them for mobility, close quarters combat, traps, and combos... that nerf is gonna hurt so so so sooooo bad in a bad way!

    I can understand them doing it to curtail sploosh-o-matics and splat roller shenanigans, especially when they curling bomb into splashdown, but the rest of us shouldn't have to suffer as well! :(
     
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  4. J'Wiz

    J'Wiz Inkling Cadet

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    Obviously the big one to me is the Dualie buff.

    "Slightly expanded the hitbox calculation between bullets and players, making it easier to hit players."

    This should mean that getting both guns to hit players should be much more reliable. I can't tell you how many times I've been killed in duels simply because one gun decided to start shooting away from the enemy. Maybe I can more reliably use Dualies in more serious matches after this.

    Will this make them meta? Probably not. Afterall, Splattershot and N-Zap will likely still reliably kill faster.

    Still....how many Dualie buffs does this make? 5?
     
    #4 J'Wiz, Jan 12, 2018
    Last edited: Jan 12, 2018
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  5. Mar$el

    Mar$el Inkling Commander

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    Really looking forward to the slosher and charger buffs. Goober can now partial charge kill, while they nerfed the di partial charge distance by 5% (pretty sure that's what they mean). Basically it's more survivable. It'll def hvae more usage but nothing game changing imo. Since I started playing slosher deco I've been really annoyed how little it paints right next to you and the end lag to a nice buff for any other sloshers!
     
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  6. Ansible

    Ansible Squid Savior From the Future
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    inb4 gloogas r realy used by ppl lawl

    I think we'll be hitting a half-dozen or more buffs for the dualie class after this.

    I'm thinking the bubble nerf could mean we'll be able to effectively counter them. Currently not only can they be greatly difficult to get rid of, but even if you have multiple people trying to stop the same bubble, just one person on the other team can still pop it or keep it on the field in spite of them.

    And to think so many (unimaginative) people derided the bubble blower when it first premiered. :rolleyes:
     
  7. Elecmaw

    Elecmaw Lord of the Squids

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    This is very interesting. The Goo Tuber gets an amazing buff, basically it now works like the E3K in the first game(can splat at just shy of 3/4 charge) which means partial charged shots are back! The horror!

    Squiffers and Bamboozlers also get a buff that allows them to charge faster mid-air, which really depends on how fast it'll work in-game. If they charge as fast as they do on ground, that's a huge game-changer.

    Very curious on how this'll play out in game.
     
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  8. Dessgeega

    Dessgeega Squid Savior From the Future

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    More tenta missiles and better accuracy for my Dualie Squelchers? Yes please! :D I've been thinking about picking up the Heavy Splatling, and now's seemingly the time - The Jet with that damage is great at killing with falloff damage and getting assists, and the Heavy will do even better in that field now.
    I don't know if it'll ever be meta, but the Goo Tuber becomes more and more viable with each patch, pulling off stunts no other charger can. Not only does it kill with partial charged shots, but partial charged shots on the move! There's no way that isn't going to be a threat.
     
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  9. ※Zachary

    ※Zachary Semi-Pro Squid

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    *Sigh*

    Increased special points for N-ZAP 85 to 210? Guess I'll need more Special Charge up lol. :p
     
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  10. Dessgeega

    Dessgeega Squid Savior From the Future

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    You use 3 mains, right? That's already pretty wasteful, any amount beyond 2 does very little to actually nothing with higher amounts.

    To add something to the conversation and not just nitpick... poor Glooga Dualies. Better accuracy and ink efficiency won't save that weapon from being garbage.
     
  11. Mr. Squiggly Squid

    Mr. Squiggly Squid Inkling Commander

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    Would I make people mad if I said I don’t really hate the Gloogas?
     
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  12. ※Zachary

    ※Zachary Semi-Pro Squid

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    Eh, even if it only helps a little that the little is gonna mean a lot now.
    Lol. The Glooga's are awful in ranked.
     
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  13. Mr. Squiggly Squid

    Mr. Squiggly Squid Inkling Commander

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    I don’t hate the Gloogas, but I don’t like them either. They at least have an interesting concept, but my god they are completely ruined by their set. They’re definitely the worst dualies.
     
  14. Ansible

    Ansible Squid Savior From the Future
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    [​IMG]

    If I had a fitting retort in defense of that goo tuber 1.0 among dualies I'd show you what for!

    One day! You'll see, one day, before Splatoon 3 obsoletes this game the gloogas will be reliable!

    And then they'll go back to square one in Splatoon 3. ¬_¬;
     
  15. Mar$el

    Mar$el Inkling Commander

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    Forgot to mention this earlier, but if the 67% damage boost to partial charged shots applies to tap shots, then the goober is a 2 tap shot kill clocking in at 66.7 damage per tap... That's pretty insane along with its partial charge storage and kit. Now the most transparent weakness will be the range pretty trash range
     
  16. Green Waffles

    Green Waffles Inkling Fleet Admiral

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    UNDERCOVER / TENTA BRELLA BUFFS?!? =D

    -tenta brella special point requirement 180 -> 170

    ._.
     
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  17. Kabel

    Kabel Semi-Pro Squid

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    Sad no hydra buff );
     
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  18. Cyan

    Cyan Inkling Commander

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    Ansible likes this.
  19. Yin_

    Yin_ Inkling Cadet

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    Welp the splatling got a damage boost so I'm game.
     
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  20. Ansible

    Ansible Squid Savior From the Future
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    Much appreciated @Cyan! Added a quick note to the end of the top post.

    Looks like this evening could be fun.
     

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