DonkaFjord
Inkling Fleet Admiral
- Joined
- Aug 6, 2013
- Messages
- 578
- NNID
- DonkaFjord
Has anyone tried out the new Arowana Mall, Kelp Dome, Saltspray Rig, and Moray Towers during ranked? I feel like they are vastly improved and offer a lot more options or simple fixes.
Arowana Mall: A new inkable lower pathway and a higher metal grate going around the center portion of the map letting you approach the in several new areas. They covered up some grating with an inkable surface to let you reach the new walkway as well. Also the most important thing: PALM TREES! Also might be some new shop signs at the side path that drops to the center acting as a blockade (Not sure- could have been there before but I don't think so.
Kelp Dome: A new shield is protecting the ramp to left of the spawn point.
Saltspray Rig: The path of the tower has been altered and new inkable blocks have been placed around the map to let you access the high ground several different ways.
Moray Towers: New walkways go around where the splatzones are and the bottom most ramp has a higher shield to protect from snipers. A new walkeway also goes along side the 2nd tier of ramps from the bottom that offer you another option to infiltrate the enemies lines. Seems to focus on making snipers a little less powerful and enlarging the center.
Also obviously urchin underpass is different- maybe just a little different.
So what do you guys think? You like the new changes? I love them-
any changes that you dislike or any more changes you want to see? Did I miss any changes?
I personally want there to be inkable blocks on Port Mackerel to let you get on top of the freight containers. Also add palm trees to blackbelly skatepark so the Callie & Marie conversation makes sense. I know the beta had them and they were probably cut because that stage can lag like crazy.
Arowana Mall: A new inkable lower pathway and a higher metal grate going around the center portion of the map letting you approach the in several new areas. They covered up some grating with an inkable surface to let you reach the new walkway as well. Also the most important thing: PALM TREES! Also might be some new shop signs at the side path that drops to the center acting as a blockade (Not sure- could have been there before but I don't think so.
Kelp Dome: A new shield is protecting the ramp to left of the spawn point.
Saltspray Rig: The path of the tower has been altered and new inkable blocks have been placed around the map to let you access the high ground several different ways.
Moray Towers: New walkways go around where the splatzones are and the bottom most ramp has a higher shield to protect from snipers. A new walkeway also goes along side the 2nd tier of ramps from the bottom that offer you another option to infiltrate the enemies lines. Seems to focus on making snipers a little less powerful and enlarging the center.
Also obviously urchin underpass is different- maybe just a little different.
So what do you guys think? You like the new changes? I love them-
any changes that you dislike or any more changes you want to see? Did I miss any changes?
I personally want there to be inkable blocks on Port Mackerel to let you get on top of the freight containers. Also add palm trees to blackbelly skatepark so the Callie & Marie conversation makes sense. I know the beta had them and they were probably cut because that stage can lag like crazy.