1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Squidboards now has its own Discord server!

    Join us on Discord!

  3. Welcome to SquidBoards, the largest forum dedicated to Splatoon! Over 15,000 Splatoon fans from around the world have come to discuss this fantastic game with over 150,000 posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Splatoon community!

  4. Hi Guest,

    As of June 3rd you will no longer be able to log in to Squidboards using your Smashboards account. Please take a look at the announcement for additional details

New Weapons v. Old Playstyles!

Discussion in 'Regular Discussion' started by OmegaDivider, Jul 11, 2017.

  1. OmegaDivider

    OmegaDivider Squid Sisters Fanboy

    Joined:
    May 23, 2015
    Messages:
    122
    Likes Received:
    68
    NNID:
    OmegaDivider
    Howdy folks,

    Now, I don't know much at all about the new weapons and what not, but the duelies caught my attention. Mainly used the Inkbrush back in vanilla and I can only imagine how many people will be jumping on them.

    I'm going to push and theorize here that these things are going to hard counter anything that likes to get up close and personal; Inkbrushes and Rollers specifically though. Perhaps things like the Jr. to a lesser extent.
    I missed my chance to use them (they were in the first testfire, correct?) so I'm not certain as to how powerful the rolling mechanic is, but I've just been thinking on that in my spare time.

    How about the rest of ya'll? Do you think any of the new, flashy stuff is going to really push your old playstyle to change/adapt?
     
  2. Dessgeega

    Dessgeega Squid Savior From the Future

    Joined:
    Feb 23, 2016
    Messages:
    2,372
    Likes Received:
    4,159
    Switch Friend Code:
    SW-3756-0533-5215
    Using the dodge rolls offensively is going to be a high-risk, high-reward scenario in my eyes. You can use them to zip past enemy fire, sure, but you're unable to move for a moment after rolling (longer if you use both) and if you whiff your own shots this will be easily punished. It might become a scenario like Ninjara's air-dash teleport in ARMS, where the tool is legitimately useful but newbies spam it to the point of predictability. Also, inkbrushes have a wider range than dualies, and rollers need only slam down, so in those scenarios it'll be like other short range shooters vs. rollers/brushes in that it comes down to who gets the jump on who.

    I'm a mid to long-range gunman, so I doubt my playstyle's gonna change much :p
     
  3. OmegaDivider

    OmegaDivider Squid Sisters Fanboy

    Joined:
    May 23, 2015
    Messages:
    122
    Likes Received:
    68
    NNID:
    OmegaDivider
    Interesting!
    Is the dodge roll just a straight dodge roll, or does it give invincibility frames at some point? If the latter, I wonder if it'd be possible to just roll through the other player and recover, then punish them before they can turn.

    Or we have collision. I never directly ran into someone at any point ever so I have no clue lol.
     
  4. Dessgeega

    Dessgeega Squid Savior From the Future

    Joined:
    Feb 23, 2016
    Messages:
    2,372
    Likes Received:
    4,159
    Switch Friend Code:
    SW-3756-0533-5215
    I don't THINK it has invincibility frames, if just because pretty much nothing else does anymore. Feel free to correct me on that. And yeah, collision is a thing in this game, hasn't come up too often but it could be a minor issue for dualie players.
     
  5. OmegaDivider

    OmegaDivider Squid Sisters Fanboy

    Joined:
    May 23, 2015
    Messages:
    122
    Likes Received:
    68
    NNID:
    OmegaDivider
    Sounds like some testing will need to be done, just in case! Thanks for the info though. I can at least prep accordingly.
     
  6. Dessgeega

    Dessgeega Squid Savior From the Future

    Joined:
    Feb 23, 2016
    Messages:
    2,372
    Likes Received:
    4,159
    Switch Friend Code:
    SW-3756-0533-5215
    No problem! I figure if Splashdown users can be shot out of their big kaboom, dodge rollers are likely to be vulnerable as well :p
     
  7. Fluddinator

    Fluddinator Pro Squid

    Joined:
    May 28, 2015
    Messages:
    120
    Likes Received:
    40
    If the Dualie player is stuck in a narrow path, where the only rolls would be forward and backwards... I don't think such player would get far, if put against a long-ranged weapon in such situation!
     

Share This Page

Users Viewing Thread (Users: 0, Guests: 0)

We know you don't like ads
Why not buy Premium?