Vanilla is the only one that isn't an inferior version of other weapons. There is very little reason to use slosher deco over CRB or another, better, wall weapon. And there are plenty of better weapons with inkzooka than soda slosher, even light depletion
A Question, if I may ask it.Slosher by default has a very long kill time, and will have a tough time dueling other weapons without losing/trading. Vanilla fixes this by having the ability to reduce it's kill time to not only a more reasonable, but actually quite fast kill time with burst cancels,
Grim vs Vanilla Slosher is somewhat similar to Marth vs Lucina in Smash Bros. Grim is better at a farther range but much worse close up. Vanilla Slosh tends to do better at close range than Grim but Grim does better at farther range since you need less aim for the burst cancel than the Slosher. Grim also feels slower than the Slosher since its shots are really laggy. You always space your shots for Grim unlike the Slosher making the Slosher better at close quarter combat. It's pretty difficult to 1 shot at close range with a Grim and missing can cause you death because of how much lag you have after you shoot with it. The Slosher being more mobile can be a better flanker than the Grim and have an easier time escaping.A Question, if I may ask it.
What is the reason why I wouldn't pick up the Grim Range Blaster to the Vanilla Slosher? They both burst cancel well, but the Grim can 1 shot enemies at close range, whereas a slosher might have difficulty picking up the kill due to the damage distribution. Meanwhile, Killer Wail is a much better special all around than the inkstrike. Sure, it gives the slosher some coverage options and whatnot, but I'd rather have a Wail any day over an inkstrike.
Who cares? This is competitive discussion, so presumably the people who care are the ones taking the game seriously at a competitive level. Normal slosher has a lot of really good maps that it is top tier on, urchin zones for instance. And the burst cancel is precisely why the normal slosher is the best one, it has the most favorable sub for reducing it's kill time, something deco and soda can't do, which means they are locked in to requiring 2 sloshes to kill someone, which means that people can panic kraken/bubble between the sloshes and you will lose the kill, that doesn't generally happen with a burst cancel. Deco has no way to extend it's range past slosher ranges as well, which is very limiting. Soda actually has some usefulness because it's kit is quite good, but it's let down by the weapon.Slosher Deco > Slosher because Deco variant is a pre 2.7.0 96 Deco w/ a little less range, 100% accuracy, and light depletion kraken. This means it can run Special Saver and lose almost none of its kraken (just like CRB can), thus the weapon does not have to care about dying unlike the Slosher does. Yes, you can run Special Saver on Slosher, but that with Inkstrike honestly isn't ****. People are honestly overhung up on it because it can Burst cancel, but honestly, who cares. Also Slosher Deco's kit is so much better at pushing objective, just like how CRB and 96 Gal Deco are great at pushing objective.
Was I doing that? Sorry. I don't do this stuff that often... I posted this at dinner two nights ago when I was bored lolLooking at the weapons and kits in a vacuum is not how you compare the efficacy of weapons. At the very least, try and put some more effort into your justification. Saying that one is better than the other without any real explanation other than it has the same kit as 96 deco with light depletion isn't a compelling argument.