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Spawn Camping: Good or Bad?

Swop

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CottonSwop
So Recently, I got into a long discussion on how Spawn Camping in Splatoon is Just plain awful and weak.

well.. Its honestly not in my opinion since your stopping the Enemy team from Progressing any further, Not to mention its hard as hell to do successfully at times.

What is your opinion on Spawn Camping in Splatoon?
 

stitchedwithlove

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I'm sort of neutral about it. A good team would know how to work around spawn campers and would likely prevent it from happening in the first place. It can also be relatively easy for the opposing team to redeem themselves since spawn campers are usually cramped together. A special, such as an Inkzooka, could easily wipe out spawn campers. Heck, any old weapon could probably do the trick. The spawn has a shield, so that makes it that bit easier to make a comeback, too.

However, in some cases it can be a bit difficult to retaliate, such as if a player or two were to disconnect. If that happens, then I try to maintain my distance and try to let them ink turf. That kind of stuff, the disconnects I mean, is out of their control. If it's a matter of higher skilled players spawn camping vs. lower skilled players, well, I don't know where I stand on that.
 

Spiderface

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I think it's unnecessary and I don't do it no matter how well my team is doing. I just think it ruins the game for enemy team. Sure I want to win, but I don't want to make people super salty and I get soo salty when people spawn camp me.

I think if your team has got it in the bag and to the point where you can spawn camp, you don't need to do it because it's unlikely that the enemy will be able to make a significant comeback no matter what they do... And if that's the case, why trap people at spawn, it's no fun whatsoever.
 

Flareth

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It pains me to admit, but it's a legitimate strategy insofar as it's not technically cheating. But I can't ****ing stand it at all. It's so frustrating to deal with on the losing end, and on the winning end it sucks the fun out of actually playing.

So, if my team should be spawncamping, I'll hang back around the middle ground, just to keep any enemy squiddos at bay. That's it. (I did do a little bit of it during the Splatfest, but only because A) there's snails on the line, and B) I was out for blood, coming off a big losing streak.)
 

jsilva

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Oct 30, 2015
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What Spiderface said...

It makes the game less fun for the team being spawncamped so the spawncampers can (in part) pat themselves on the back for being so awesome. If my team is spawncamping I just do something else (I don't often see it in ranked, but it happened twice today in Splatfest).

I always give the opposing team a chance to get out of spawn and actually do something.
 

Floating Eyeball

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It's not exactly a weak thing to thing as far as winning goes, it does help you win. (Especially in Turf Wars, I was against a few teams that would do this in the skate park and had devastating losses) Unless you mean a situation where your team hasn't inked up most of the field or they're moving towards the tower or RM, in which case it does seem more petty than actually contributing.

But, personally, I think it's a pretty immoral thing to do. If you're doing it in a TW where you've got The other team is getting almost no playing time, and your team isn't doing much themselves.You're pretty much just sucking all the fun out of the game just so you can win by a stronger percentage than usual. (I can't imagine spawn camping would fly with teammates in many ranked matches, though it might in some) And to get to that point, you have to be able to take care of the team the entire time you're advancing, so you ought to be capable of winning even if they were playing out a bit further. You don't have to make it close, just let them ink more of the area by their base at the very least. They'll get to actually play the game, and you'll have something to actually do. The game's meant to be enjoyed, not just to be won.


...I spent too long typing this and now I'm just echoing people's points, sorry.
 

Swop

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All very good points, and to add to this- lets say in a situational scenario where like, if the losing team was to make a huge comeback and started to spawn camp the team that pretty much had the whole map covered, I'm pretty sure it would be well deserving- or down right amazing.
 

Ryuji

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Annoying when it's done to you, but fun when you're taking part. There is no honour in video games so I have no compunction against doing it.
 

tene_sicarius

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My main problem is when spawn camping shuts down every option. If there's one guard at every exit outside of the safe point, then you're just stuck in spawn trading blows for the rest of the game. This can only happen when there's 3-4 enemies guarding you, but being told that playing the rest of the game is pointless because the winner has already been decided halfway into the match is just boring. If one person is doing it in the neutral game to hinder the enemy from getting backup, its fine. That's just playing the neutral. However, the blame isn't on the people who do it because it is necessary to win. I blame Nintendo for not creating ways to deal with this. It is the Moray Towers problem where using specials is the best solution, but also the only solution. And how are people supposed to charge their special while being spawn camped?

tl,dr: You need to do it to win, there isn't enough ways around it, and its Nintendo's fault for creating a system that makes this mandatory.
 

Rockenberg

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If I get the opportunity to spawncamp, you bet your a** I'm gonna take it. Being on the receiving end of it sucks, but it forces me to learn what I did wrong, so next time I'll be better at avoiding it. I see spawncamping as a "checkmate" type of situation, like you or your team left an opening somewhere for the opposing team to get in and spawncamp. It's a learning experience, really. *Just an opinion*
 

Floating Eyeball

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All very good points, and to add to this- lets say in a situational scenario where like, if the losing team was to make a huge comeback and started to spawn camp the team that pretty much had the whole map covered, I'm pretty sure it would be well deserving- or down right amazing.
That would definitely be impressive, and I do see the justification in it. I'd like to think I would still be a bit iffy about it, but I can't say I've never gloated something like getting a knockout after stealing from someone else's near win. I suppose it'd mostly depend on how much time was left in the match, if it was short, it'd make more sense to me to hold them off until the end, but if it wasn't, it still feels a bit unfair.

If I get the opportunity to spawncamp, you bet your a** I'm gonna take it. Being on the receiving end of it sucks, but it forces me to learn what I did wrong, so next time I'll be better at avoiding it. I see spawncamping as a "checkmate" type of situation, like you or your team left an opening somewhere for the opposing team to get in and spawncamp. It's a learning experience, really. *Just an opinion*
That's a really good point, I'll try to keep that in mind next time it happens. (I'll probably still be mad, but hopefully less so) I'm not more motivated to ever do it myself, though, I'd be too worried about a lost connection or some unfair advantage to want to try.
 

Rockenberg

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That's a really good point, I'll try to keep that in mind next time it happens. (I'll probably still be mad, but hopefully less so) I'm not more motivated to ever do it myself, though, I'd be too worried about a lost connection or some unfair advantage to want to try.
Yeah, I still get mad when it happens to me, no shame.
 

Ansible

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Having been both on the giving and receiving end since I started playing, I personally find a drop in enjoyment when either occurs.

It can be VERY annoying when you're trying to break out, but the other team has every escape route covered and if you do then your teammates rarely jump to you. Amd you can't always build your super gauge because you don't have enough to ink or the other team's weapons and aim quickly put a stop to you.

Whenever my team does a spawncamp I'll just pull back and bugger off. Hoping the other team breaks through our blockade. Sometimes I'll jump back to homebase to chill or go on a sightseeing tour about the map (Have you guys broken out yet?). I want a good fight. I want a fun, if sometimes salty, challenge. Not target practice.

But when I see my teammates squidbagging or whatever-you-wanna-call-it during a spawncamp session I tend to shoot at my own team and try to block their shots. I prefer Splatoon and her community not become "one of those" games or communities.
 

Elecmaw

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All very good points, and to add to this- lets say in a situational scenario where like, if the losing team was to make a huge comeback and started to spawn camp the team that pretty much had the whole map covered, I'm pretty sure it would be well deserving- or down right amazing.
This never happens, afaik. Having one team spawncamp means that the other team were being severely outplayed, so the chances of them reclaiming ground that far are zero to none.

That being said, i don't like it. After a while it feels like bullying, ocassionally i'll stupidly fling myself at their spawn just to be less discouraging but that doesn't make it any less annoying for the recieving end.
It's mostly because of the really bad matchmaking in TW that this happens, never seen it in Ranked for obvious reasons. TW is a joke of a mode anyways.
 

MaryLa

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This never happens, afaik. Having one team spawncamp means that the other team were being severely outplayed, so the chances of them reclaiming ground that far are zero to none.

That being said, i don't like it. After a while it feels like bullying, ocassionally i'll stupidly fling myself at their spawn just to be less discouraging but that doesn't make it any less annoying for the recieving end.
It's mostly because of the really bad matchmaking in TW that this happens, never seen it in Ranked for obvious reasons. TW is a joke of a mode anyways.
^This.
The reason why spawncamping happens, is because the team being spawncamped is clearly not at the same skill level of the other team. I also only really see this happening in turf war, which is a broken mode anyway. (In my opinion.)
But if you ARE getting spawncamped, shooting at the enemy ink and building up your special may or may not let you get out of that hell.
I don't get spawncamped very often, but when I do, it's at splatfest and my team is consisting of 3 aerospray-noobs and me.
In that situation I usually just start squidparty-ing and running into the opponents :P
 

jsilva

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idk
I think its a tactical strategy so the squids getting spawn camped need to get smart.
Tactical strategy? Perhaps a better way to describe spawncamping is say it's taking advantage of an inherent game weakness which doesn't require any specialised skill. Calling it a tactical strategy seems like an attempt to hide the fact that it's cheap :)

To me, a win only feels good if I feel like I deserve it. Exploiting weaknesses in a game doesn't feel like a deserved win to me. I do like to win and try hard but it's not the reason I play.
 

Vitezen

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I do it every chance I get. If you can't get out, or you put yourself in that position in the first place, it's your own fault.
 

DeeJ Nutz

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personally i think spawn camping is hilarious
and its really fun when you do get spawn camped to try and find a side passage or some way out. its satisfying to sneak past the enemy
its just a game guys
nothing in life matters try to enjoy yourselves <3
 

Swampster

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I prefer giving the opposing team a chance if there's an opportunity for spawncamping. It's better to show mercy and have a fair, fun game (even if doing that costs my team the match) than to utterly curbstomp the other side or get curbstomped yourself and have no fun at all.
 

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