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Splatoon 2: Find Out What's Fresh! (General Discussion)

Discussion in 'Regular Discussion' started by SquidKid85, Jan 14, 2017.

?

What are you most excited about for Splatoon 2?

Poll closed May 14, 2017.
  1. New Weapons

    8 vote(s)
    7.9%
  2. New Stages

    5 vote(s)
    5.0%
  3. New Specials

    3 vote(s)
    3.0%
  4. New Character Customization Options

    16 vote(s)
    15.8%
  5. New Modes

    9 vote(s)
    8.9%
  6. The Return of Old Stuff (Stages, Weapons, etc.)

    5 vote(s)
    5.0%
  7. EVERYTHING!!!

    55 vote(s)
    54.5%
  1. SquidKid85

    SquidKid85 Inkling Cadet

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    On Jan. 12th, 2017, Nintendo revealed the early plans for the Nintendo Switch. A mass of games were shown off, including ARMS, 1, 2, Switch, The Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe, and Super Mario Odyssey, to name a few. But the game that stuck out most to this community was the reveal of Splatoon 2. This thread will be for any general discussion you wish, and I'll also try to keep up on what has been confirmed to return from the original Splatoon (What's Old) and what has been confirmed as a new addition to the sequel, Splatoon 2 (What's Fresh). The lists will be made up of weapon classes, stages, specials, bombs, modes, brands, characters, and other. If anyone spots something that I miss (old or fresh), tag me in the post along with what you've spotted so I can add it to the list(s). Rumors of what will appear in game will not be posted until confirmed by Nintendo, but feel free to speculate on them if you wish.

    This thread is open for Single Player Story conversation.

    You may discuss anything you want about the sequel, but be aware that all global SquidBoard rules apply. With that, I give you this list of What's Old and What's Fresh.

    Release Date: July 21, 2017

    STAY FRESH & OFF THE HOOK!!! (So you don't get cooked)

    What's Old:
    (Weapon Classes)
    Shooters (Splattershot, etc.)
    Splat Rollers (now with additional flick attack, roll speed also incrementally speeds up as a roll is held)
    Splat Chargers (can now save your charge while swimming, but you will be marked by a light in doing so)
    Splatlings
    Sloshers
    Blasters
    Brushes
    (Stages)
    Moray Towers (with inkrails)
    Port Mackerel (with sponges and rearranged crates)
    Kelp Dome (with additional grates and turf)
    Blackbelly Skatepark
    Arowana Mall
    Walleye Warehouse

    (Specials)
    There are no returning specials.
    (Bombs)
    Splat Bomb
    Burst Bomb
    Suction Bomb
    Point Sensor
    Inkmine
    Sprinkler
    Squid Beakon
    Splash Wall
    (Modes)
    Turf War
    Splat Zones
    Tower Control
    Rainmaker
    (Brands)
    Forge
    Splash Mob
    Takaroka
    FireFin
    Krak-On
    SquidForce
    Rockenberg
    Zekko
    Tentatek
    Skalop
    Amiibo

    (Characters)
    Callie & Marie (Squid Sisters)
    Cap'n Cuttlefish
    Judd
    Crusty Sean
    Annie & Moe
    Sheldon
    Jelonzo
    Spyke
    DJ Octavio

    (General)
    Super Jump
    Splatfests

    What's Fresh:
    (Weapon Classes)
    Splat Dualies (with Dodge Roll ability)
    Splat Brella
    (Stages)
    The Reef
    Musselforge Fitness
    Starfish Mainstage
    Humpback Pump Track
    Inkblot Art Academy
    Sturgeon Shipyard
    Manta Maria
    Snapper Canal
    Shifty Station (a random stage based off of Hero Mode that is Splatfest exclusive)
    (Specials)
    Tenta Missiles
    Bomb Launcher
    Sting Ray
    Ink Storm
    Inkjet
    Splashdown
    Ink Armor
    Baller
    Bubble Blower
    (Bombs)
    Curling Bomb
    Toxic Mist
    Autobomb

    (Modes)
    New Single-Player Campaign
    Spectator and LAN Mode
    Salmon Run
    League Battles
    The Shoal
    Clam Blitz (Ranked Mode)

    (Brands)
    Emperry
    Anaaki

    (Characters)
    Pearl & Marina (Off The Hook)

    Li'l Judd
    Bisk
    Flow & Craymond
    Jelfonzo
    Murch

    (General)
    Main Hub/activity center has been changed from Inkopolis Plaza to Inkopolis Square
    Signals (changed to "This Way!" and "Booyah!")
    Hairstyle Options (Aesthetic purposes)
    Pants Options (Aesthetic purposes)
    Area map now shows weapons and gear of teammates, as well as who has specials charged, use x button to view and super jump
    Starting positions on Spawn Point have changed
    Inkling icons return at the top of the screen, and show every player's weapons, and show when someone is splatted as well as who has their special ready
    Voice Chat is now supported (via the SplatNet 2 app). You can talk with friends in the Lobby/Waiting Area before a match, and friends on your team (ONLY if they're friends and on your team). You cannot talk with those who aren't friends.
    Separate ranks for each ranked battle mode
    3 all new customizable Amiibo!
     
    #1 SquidKid85, Jan 14, 2017
    Last edited: Nov 21, 2017 at 6:27 PM
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  2. Green Waffles

    Green Waffles Inkling Fleet Admiral

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    If I may add a few things missed.

    Was ist Frosch
    -Splat roller has an additional flick attack.
    -Gear abilties are no longer tied to gear (confirmed on splatoon JP twitter )
    -New "hairstyles" and pants (most know about it by now, but I think it should be added anyways)

    EDIT: I was wrong, the twitter says abilities are not tied to pants and hairstyles,
    unlike headgear, shoes and shirts.
     
    #2 Green Waffles, Jan 14, 2017
    Last edited: Apr 24, 2017
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  3. NotAPerso

    NotAPerso Inkling Cadet

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    -splatlings (confirmed returning by official art)
    -ui overlay now shows weapons and which players have fully charged specials
    -x button to show map with d-pad to super jump to teammates
     
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  4. HySquid

    HySquid Full Squid

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    i'm kind of scared that this game wont turn out so hot.

    cuz... matchmaking- "ah, there he goes again with the matchmaking rants."

    i just hope the matchmaking wont be absolute bull.


    in Splatoon 1 - Ranked Battles:

    I get paired with (Higher Rank(s)) when I'm only (Lower Rank)

    the other team gets more (Higher Ranked Players) than my team.
    or my team gets more (Higher Ranked Players) than the other team.
    (it sucks terribly)


    in Splatoon 1 - Turf War:

    the other team gets more (Higher Leveled Players) than my team.
    my team gets more (Higher Leveled Players) than the other team.


    in Splatoon 1 - Both modes:

    My team/The other team gets completely spawncamped/destroyed.

    My team/The other team gets more than one Charger/Roller/Shooter/Blaster which can cause problems sometimes.
    I once got paired up with 2 enemy splatterscopers. They completely carried their team.

    laggy japanese players
    pro japanese players everywhere

    It's like this almost EVERY DAY.
     
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  5. VOX

    VOX Inkster Jr.

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    Ah, squidboards... It's good to be back.

    So, I have a quick question. In the trailer, I noticed one of the maps seemed to have a rock climbing area in the background. Is this "The Reef" Map or something else?

    Also, this doesn't apply to new mechanics, but apparently Splatoon 2 takes place "two years after the original" and now the hub is "Inkopolis Square", which is "two subway stations" from the original Inkopolis Plaza.

    More interesting stuff in this article:
    http://www.siliconera.com/2017/01/13/splatoon-2-takes-place-two-years-original/
     
  6. SquidKid85

    SquidKid85 Inkling Cadet

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    Cool, thanks for all the additional info. guys. I'll add it to the list. Can't believe I forgot to add the hairstyles and pants. Then again, I didn't have a list of notes and just went off the fly and gameplay I've seen from Nintendo, got caught up in the names of all the new specials...
     
    #6 SquidKid85, Jan 14, 2017
    Last edited: Jan 14, 2017
  7. Joasa

    Joasa Depressed Squid
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    I know it's not completely relevant, but I dunno where to say this, but during the trailer, you can see a line of Inklings waiting for a food truck ran by a Japanese Tiger Prawn wearing glasses and a white hat. So did Crusty Sean sell his shoe business to pursue his lifelong dream of selling overpriced health smoothies to the Inkopolis youth?
     
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  8. SquidKid85

    SquidKid85 Inkling Cadet

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    I dunno. It might be a completely new character. That's why there's a ? next to his name.
     
  9. NotAPerso

    NotAPerso Inkling Cadet

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    I'm sorry you feel this way but there's good reason for them doing it this way.

    In rank they created bubbles of three so you could have a sense of progression while also maintaining a player base in each rank. This cuts down on wait times so even if there aren't enough players of exactly your rank they can dip into plus or minus ranks too. S/S+ were initially bubbled together until their player bases increased enough to be sustainable on their own.
    In most cases players within the bubble aren't massively more or less skilled than others, but that won't stop the losers from making it a reason for salt.

    In turf wars the levels mean nothing in regards to skill so being scared off by higher numbers is silly. (honestly it'd be better if they didn't show player levels for turf wars as it only causes the illusion that some players are better). Also this late in the game there are mostly higher level players connecting so of course any low level player will join a game with higher level players.

    Spawn camping will hopefully be fixed with better designed stages that account for this. DLC stages weren't as vulnerable so I think they learned from some of their design mistakes.

    Hopefully team composition is addressed in their algorithm. They did update Splatoon's algorithm to account for this but it's imperfect due to player base and wait times.

    Lol players from anywhere can be laggy and d/c, unless Nintendo bans them from playing nothing can be done.
    It just happens Splatoon is massively more popular in Japan which leads to 90% Japanese lobbys. Unless the popularity of Splatoon 2 booms in the West this likely won't change. (this also addresses the myth that Japanese players are better. They aren't, they just appear more frequently.)
     
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  10. Hero of Lime

    Hero of Lime Inkling Fleet Admiral

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    I would be 100 percent on board with this.

    This is something I also want addressed so badly in Splatoon 2. I feel the weapon compositions led to so many miserable, or super easy unfair battles depending on the make up of the team's weapons. Being able to switch (pun slightly intended) weapons between each battle would be a slight way to fix this issue.
     
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  11. Gameboy224

    Gameboy224 Pro Squid

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    Will miss the mini map on the gamepad. As the demo currently has it set, the only way you can actually look at your map is by taking out the quick jump screen with X. Unfortunately that does come at the cost of being able to seamlessly plan out your moves at a glance. This is assuming that a mini map will not find its way to the final game, they do also have to account playing the game portable so adding a mini map may end up making the screen too cluttered or not provide enough information.

    Same applies to having quick jump relocated to the menu, won't be as quick and instantaneous as they were before.

    Things we'll have to get used to in the sequel.
     
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  12. SquidKid85

    SquidKid85 Inkling Cadet

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    It does seem that way doesn't it. I'm sure once people really get into it, it'll come naturally. But it will feel a bit weird until then.
     
  13. anonymous02

    anonymous02 Inkling

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    im hyped for the singleplyaer!
     
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  14. Energyblade7

    Energyblade7 Inkster Jr.

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    Yeah but last time I checked Crusty Sean's tempura shrimp look was a designer jacket or something to that degree, which that tiger prawn definitely has, so it's probably safe to assume it's Crusty Sean
     
  15. SquidKid85

    SquidKid85 Inkling Cadet

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    Probably. But until we know for sure, I'm still just going to leave it there. Also, I think I figured out who this guy is:

    image.png

    Look at what he's holding. Looks like the device you use to call Spyke when you want to order something. That, and there's Sea Snail shells around him, plus that looks like Spyke's hair on the right and on his own head. Their skin tone looks similar too. In other words, I think they're related in some way.
     
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  16. Green Waffles

    Green Waffles Inkling Fleet Admiral

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    News from Squid Research Lab!

    http://splatoonus.tumblr.com/

    The post desribing the splattershot also states all pre-existing weapon types, explicitely naming splatlings and sloshers, will be returning.

    It did not say anything directly about SUB-types(brushes/blasters/nozzlenoses) so we still have to sit tight for news about those. xP

    But fear not bucket wielders
     
  17. SquidKid85

    SquidKid85 Inkling Cadet

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    I'll add the Sloshers/Buckets to the List!
     
    #17 SquidKid85, Jan 15, 2017
    Last edited: Jan 15, 2017
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  18. Spraylan

    Spraylan Pro Squid

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    I am so stoked that Chargers are able to briefly hold their shot charges. I can't wait to play this game.
     
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  19. Maave

    Maave Inkling Cadet

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    Just thought of something, I hope they tweak the brush and bucket controls so that I don't have to carpal-tunnel spam the triggers to fire.
     
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  20. Inyo

    Inyo Inkling Cadet

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    The starting position of Inklings on the spawn point is also different. More of a "U" shape rather than the cross shape in the first game. Possibly to stop shot blocking and getting in other player's way at the start of the match?
     
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  21. SquidKid85

    SquidKid85 Inkling Cadet

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    Noted and added.

    From what I can tell, nobody really answered this question (probably because there's no confirmed answer). But if you want my take on it, I think it's a different map, one of the two "Unnamed" ones that I have on the List. The other would be the map with the concert stage on it (as seen on the official boxart and in various portions of the trailer).
     
    #21 SquidKid85, Jan 16, 2017
    Lasted edited by : Jul 6, 2017
  22. Green Waffles

    Green Waffles Inkling Fleet Admiral

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    Oooooooh ye xD I saw that question, went to rewatch the treehouse, then forgot about it.^_^;

    The stage people are playing on in the demo(with the bridge) IS "the reef", as they say in the treehouse demo.

    On top of that there are two other brand new stages briefly shown in the trailer, the rock climbing place and the concert stage.
     
  23. SquidKid85

    SquidKid85 Inkling Cadet

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    Yup. We've got 3 new stages, one being The Reef, and Moray Towers with Inkrails. That's all we have for now.

    I don't know why everyone seems to hate Moray Towers. It's not one of my favorites, but I don't think it's a terrible map. I actually usually do quite well on it. I actually just got back from a round on it in which I went 12-2 with a new weapon I just started trying out today. Wonder how the Inkrails will effect strategies on that map.
     
  24. Slurmp

    Slurmp Pro Squid

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    Where can we see the treehouse?
     
  25. Green Waffles

    Green Waffles Inkling Fleet Admiral

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    They are easy to searchon OOOOtube, here ya go! =P
    <just Splatoon 2

    <the Whole Kit'n'Kaboodle

    The bit I'm referencing that confirms which map is the reef is at the start of the secoond match.
    I won;t tell you the timestamp though, the whole thing is a good, mouth-watering teaser ;P
     
  26. Cyan

    Cyan Inkling Cadet

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    You can probably take this with a pinch of salt, but over here GAME is listing Splatoon 2 as launching on the 18th August, 212 days from this post. I saw a thread here that mentioned NoA listing as 30th September but that isn't Summer and seems like a placeholder. I find this date seems to be more believable, but who knows, GAME has had this up for 4 days without removing the date, and the 18th seems a bit more believable than the usual placeholders of 31st December of the ETA year (or 31st of a month/season).

    Of course if this is the release date then we'll be dangerously close to when the servers switch to being a subscription, which won't give people a lot of time to try the game out, especially if they do the same stunt as Splatoon 1 by leaving us with Turf War, opening Ranked when enough hit the Level 10 requirement and slowly releasing the on-disc/cartridge content before moving on to "true" DLC (as in actual content not on the game, Splatoon 1's DLC are the maps Flounder, Hammerhead, Museum, Mahi, Piranha and Ancho-V, weapons were Sheldon's Picks and the Sloshers/Splatlings, which were on disc but not finished and the Callie/Marie Amiibo).

    It already looks like they'll be doing timed unlocks, which is nice for giving us reasons to come back and see the changes, but on the other hand sucks for those who'll get anywhere between 2-10 weeks before Nintendo lock off the online to try the game out and determine if it's worth it (although most people will buy the online if they bought the game, if this one is anything like 1 with little offline content). By all means add this to the OP if you want, because it gives us a rough approximation of when the game is due to launch, but so far we have no evidence to actually back up this claim from GAME.

    upload_2017-1-17_15-8-10.png
     
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  27. SquidKid85

    SquidKid85 Inkling Cadet

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    Thanks for the info., I'll add it to the post's description, since it doesn't fit any of the categories, along with the word "possible". This will be the only "rumor" that will be included in the post's description.
     
  28. Splash

    Splash Full Squid

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    This alone sold me on Spla2n
     

    Attached Files:

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  29. SquidKid85

    SquidKid85 Inkling Cadet

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    Pretty sure that had a large part in it for all of us. That thing looks fresh as heck.
     
  30. SquidKid85

    SquidKid85 Inkling Cadet

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    Using the info from this (the info. that GameXplain said has been confirmed by Nintendo, that is), I've added a few more things to each list. Feel free to check out the original post for said additions.

     
  31. Super Nintendo Chalmers

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    Looking forward to it!

    New games modes and a more detailed player and weapon history with in depth stats will give a lot of depth to the game. Those are my main wants.

    Hoping the higher tier rollers power is reduced, it was literally broken at some stages with how ranged and unfairly devastating they were.
     
  32. SquidKid85

    SquidKid85 Inkling Cadet

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    *coughdynamocough*
     
  33. Splash

    Splash Full Squid

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    One thing I hope they really focus on improving in Spla2n over the original is to make the single-player campaign mode more interesting and less of a slog to play or to just outright remove it and focus more on the main game. While I enjoyed the bits of backstory behind the Sunken Scrolls, Octo Valley was by far the worst thing about Splatoon in my opinion because it was just a series of like 28 generic platforming challenges, in which each of them were hidden in the vast and empty overworld islands that were Octo Valley and you had to find them. These were really tedious to find at times and ultimately, the challenges were all just kinda super similar and lacked in variety. Not to mention the rewards for doing it were also kinda lackluster, just mediocre equipment and weapon re-skins, really only the Aerospray and Dynamo Roller were worth it. Also, most of the boss fights were just kinda meh in how they played out, though the final fight and Calamari Inkantation kinda owned.

    Thankfully, the amiibo kinda fixed the problem I had with Octo Valley, in that you had to do things within specific guidelines or with specific weapons, but if they just did that kind of thing from the start, then I wouldn't of found Octo Valley as boring as it was to play.
     
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  34. SquidKid85

    SquidKid85 Inkling Cadet

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    I actually enjoyed Octo Valley. It wasn't the best part of the game, but wasn't really the worst either (in my opinion). It does need to be expanded and improved upon though. It wasn't too bad, but it wasn't the best. The Amiibo did add some replayability to it though, even though I do enjoy returning from time to time for no reason whatsoever.
     
  35. Joasa

    Joasa Depressed Squid
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    I'm really hoping for a better singleplayer. With the paid online thing they need to find a way to make the game playable even without online features due to the fact that there will be a lot of kids who won't be able to get the online subscription (or their parents won't let them).

    I suggested this before, that I hope for a Super Mario Galaxy-esque story mode with challenges that can take like a half hour to complete with hidden rewards, unique map mechanics, and higher difficulty in general. Also more prizes would be cool, like in game cash prizes or sea snails.

    Someone should make a story mode thread.
     
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  36. Green Waffles

    Green Waffles Inkling Fleet Admiral

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    Was just re-reading the list to try and overwrite paid-blues, when I saw gloves option? I haven't seen any official news on it...

    Which means it is either pure speculation (they could just be tied to shirts, ie. octo shirt) ooooooorrrrr

    I misseed some official news somewhere o_o
    gimme (plz) =3

    PS:
    Poll closes may 14th?


    RELEASE DATE LEAKED!!!

     
  37. SquidKid85

    SquidKid85 Inkling Cadet

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    Well, I'm kinda sorta assuming the gloves thing, since GameXplain said there were gloves options and they got to play a demo version. However, that demo didn't allow them to pick their clothes options (and it was made fair since every piece of clothing had the same abilities). So, I'm kinda just assuming, but I'll take it off if it bothers anyone that much since technically I didn't get it confirmed from Nintendo, they just mention it at times in the video. And I'll come out and say it right now, I do, from time-to-time, trust other sources (that have been known to be trustworthy) a bit too much sometimes, so the gloves may just be add ons to certain shirts. I'll try to keep that to a minimum while I do the lists, but I'm not perfect.

    The poll closes May 14 because I set it to close 4 months after it started, which would be May 14. Doesn't mean anything about the release date, though it'd be very funny and coincidental if that is indeed the release date.
     
    #37 SquidKid85, Jan 23, 2017
    Last edited: Jan 23, 2017
  38. Green Waffles

    Green Waffles Inkling Fleet Admiral

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    Aw man, I thought there was some juicy new nintendy news. You got my hopes up, shame on you ;_;
    I'd remove it if it's just speculation, to keep the list as "officiaI" as possible, but I leave it to your discretion (ain't my thread and I aint no splewn gawd informant from nintendo, even though I kind of try to be xP).

    And the poll bit was just a funny, since I noticed it was the same month as when splewn 1 came out =P.
    I typically use colored text to convey when I'm being utterly eroneous, given how difficult(or impossible) it is to convey tone over online text xP
     
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  39. SquidKid85

    SquidKid85 Inkling Cadet

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    Ya, may rid of it. And I'll have to get used to your "text color change for emotions" thing, lol.
     
  40. D3RK

    D3RK Semi-Pro Squid

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    I hope Splatoon 2 has better execution than the first. I absolutely loved Splatoon and I still consider it one of my favorite shooters to date! The game is extremely fun and addicting but there were so many small things that slowly drove me away from the game entirely. For the sake of the community to expand I hope they took some of our feedback from playing the first game. I would love to return to Splatoon!

    Some of the things I'm hoping get adjusted in Splatoon 2:
    - Remove RNG from gear. Most people eventually hacked their gear once we had the option because we got tired of dealing with Spike RNG. I honestly think that was one of the best things to happen to the game since we finally had a chance to try out all sorts of builds and experiment. Some will disagree, and that's fair. Paying additional points for a guaranteed roll or rolling a single spot would have been a great addition to fix this issue.

    - Please do not force people to play ranked because the only non ranked option is turf wars. This was one of the main things that killed the game for me. If I wanted to play tower control I was forced to either play ranked (during the right hours it was in rotation... and then hope the maps were not annoying) or hope there were enough friends online for a private match. Horrible idea...
    - Remove the 2 map lockout and replace it with a voting system. Show 2-3 maps and let the players vote on the map they want to play on. Then give them 1 min to select a loadout before the match starts. In the event of a tie a new random map will be chosen. The same 2 maps and game mode FOR 4 HOURS was excruciating.

    - Spectator mode needs to happen. We begged and begged for it but it was never added. Now that they have E-sports in mind I am hoping this is a no brainer.

    - Some maps need some serious adjustments if they plan on returning. Moray Towers (already shown to have adjustments) was horrible if their was a charger on the other team, and trust me there always will be... Camp Triggerfish was the same way since there was no reliable way to get to a sniper on the wall and they had full vision of the map which made it really hard to use the flank routes.

    - I hope they consider custom loadouts this time. This would add a lot of diversity options that having subs locked to a weapon would hinder. Balance is always an argument to this but if the game truly is balanced then there should be nothing to worry about. We already had an E-liter with burst bombs, not sure it can get any worse than that. I always wanted to see a carbon roller with ink mines or point sensor but it didn't happen :/
     

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