Venus of the Desert Bloom
Inkster Jr.
One important thing about squad-based shooting/action games is to balance out a squad in terms of powers and equipment. As far as we know, there is a lack of special powers and abilities unique to the Inklings outside of the arsenal. Therefore, balancing out the squad based on the arsenal will be important.
Now, I'm not sure if it's possible but can you change your weapon mid-match/after being killed? Or are you stuck with it throughout the entire match? If that's the case, arsenal choice will become very important. The ink roller has mostly a close combat weapon with mid-range functionality while the Charge Ink rifle-forgot-the-name is largely long distance. I whole team full of ink rollers will have a disadvantage unless it's mixed up with those with different arsenals. I say this because I noticed in a recent video of three players in a four player squad using the ink roller. It makes sense considering it is the go to weapon as it covers the it's ink in one sitting.
Anyways, without rambling on further, do you think squad balance will become important in multiplayer?
Now, I'm not sure if it's possible but can you change your weapon mid-match/after being killed? Or are you stuck with it throughout the entire match? If that's the case, arsenal choice will become very important. The ink roller has mostly a close combat weapon with mid-range functionality while the Charge Ink rifle-forgot-the-name is largely long distance. I whole team full of ink rollers will have a disadvantage unless it's mixed up with those with different arsenals. I say this because I noticed in a recent video of three players in a four player squad using the ink roller. It makes sense considering it is the go to weapon as it covers the it's ink in one sitting.
Anyways, without rambling on further, do you think squad balance will become important in multiplayer?