- Joined
- Oct 19, 2015
- Messages
- 867
- NNID
- Saber
- Switch Friend Code
- SW-0369-4203-0233
So I like many people in this community are trying to learn how to play inkling and honestly they are a tricky and fun character and one of my favorite newcommers
So I wanted to make a thread to share advice, changes matchups, and funny momments to learning to use our favorite squid kids
Here is my advice for playing inklings:
-Up throw to up air is a true combo and kill confirm once an enemy is at 120%
-You use no ink using splatroller in the air (even if it hits an enemy) and give inkling tons of aerial drift
-Up throw nair to side b (more specifically the overhead nair to side b) is unreactable and can deal significant damage
-After side b bury it take about 3 to 6 seconds (I believe), if you jab as they are about to be released it will reset into, throws combos or mixups
-Always focus on your ink, you might dro
*Down b is a good way to cover you to ink recovery against close range combatants
-Back throw is a kill throw, up throw is a kill confirm, down throw is a combo throw, and foward throw is best for inking enemies
Leave any tips, advice, or simply cool momments below I working towards maining this character and would love to hear any advice you got
So I wanted to make a thread to share advice, changes matchups, and funny momments to learning to use our favorite squid kids
Here is my advice for playing inklings:
-Up throw to up air is a true combo and kill confirm once an enemy is at 120%
-You use no ink using splatroller in the air (even if it hits an enemy) and give inkling tons of aerial drift
-Up throw nair to side b (more specifically the overhead nair to side b) is unreactable and can deal significant damage
-After side b bury it take about 3 to 6 seconds (I believe), if you jab as they are about to be released it will reset into, throws combos or mixups
-Always focus on your ink, you might dro
*Down b is a good way to cover you to ink recovery against close range combatants
-Back throw is a kill throw, up throw is a kill confirm, down throw is a combo throw, and foward throw is best for inking enemies
Leave any tips, advice, or simply cool momments below I working towards maining this character and would love to hear any advice you got