Good evening everyone!
It's actually been a while since i've posted here, i've regressed to a worse than lurker state since my semi active posting in 2015-2016. Some may know me as SolCalibre, but anyways.
I wanted to talk about (my personal) experience with S and S+ Lobbies recently. For the longest while i've actually been struggling to keep my S+ rank and last night I finally succumbed and dropped for the first time in a while down to S, which was expected given the hardships i've had to endure but it was also very annoying and upsetting because I felt like there was nothing I could do.
I've always believed that every team is as strong as its weakest member but in a game where you're pitted totally against randoms... at random. In S+ lobbies,There's a chance, more often than not, that you could get paired against a team that feels like they've been in a team before or just 3 or 4 very strong individual players and then they proceed to wipe you out until they clench the K.O (or you could suffer 5 minutes of struggling to overtake the lead). There's been cases where i've either been on a team that has completely destroyed the other team or have been on a team then destroyed. Rarely, if at all has been a grey area where neutral ground or a mutual struggle has lasted for more than 1 minute before someone took a stronghold of the enemy side and a person or team is pushing the objective. There were also cases where I would end up getting taken out very quickly either by chance or force. The "insta kills" (not making any excuses) seemed common. Unless I was running attack up, I was expecting to hit 3 times with a .52 Gal to kill someone. There's also the cases of full respawn individuals but i'm not gonna talk about that. I just felt I had to constantly adapt to a weird and ever changing meta just to survive. I'd always end up changing skills as opposed to just keeping myself to one build and then relying on self prowess.
In S lobbies, I expected a change so I proceeded to join one and after the course of one evening (let alone a full blown week) and I immediately noticed many different changes. Initially I expected a less "plus" version of the lobby I dropped from and of course, I was right but there's a few more changes that i'm going to include in this section. First off, there were a lot less Japanese names (stay with me here) and my reaction wasn't surprising. What was surprising though was how genuine my experience was during this time. Matches felt more in tune with how I expected the game to be at any time; lots of different factors. It felt like any single one person could turn the tide of the match and everyone was fighting for their place to rank up. Matches felt more fair and a lot less laggy compared to S+; you weren't hit by "a single bullet" and got splatted by it. (Someone with the Dual Squelcher attempted to shoot me down and missed countless shots that otherwise in S+ would have sunked me dead). Don't get me wrong, there's still many Japanese people but the overall scope of players seem to be more authentic to how matches went. Games were very 50/50 and I'd never be minus after an evening session whereas in S+ i'd be lucky if I lost less than 10 points.
Now, I'm sure most of you are thinking "well that's expected, it's S rank, of course it's going to be easier". And I agree with you but I don't know why but something compelled me to just straight point it out at the expense of own self and I feel there needs to be post about this at this time because i'm sure there hasn't been a post like this in ages and/or no-one wants to because someone would probably tell them to get gud.
A lot of people care about their rank, myself included and I want to get back to S+ as soon as possible but i'd be darned if I say I didn't enjoy S rank. The lobby separation of ranks I feel has been both good and bad but it has alienated a vast variety of players (and skill?) in the same room. I would have liked for S and S+ people to play together but it won't happen (I'm not sure if anyone else agrees with me on this).
S+ is a suffering mess if I say so, S does feel like a breath of fresh air and I will miss it once I f̶o̶r̶c̶e̶ ̶m̶y̶ ̶w̶a̶y̶ ̶u̶p̶ ̶t̶o̶ ̶S̶+.
I'm in no way such a great player like some of the greats (not naming anyone), if even people think that I am, i'm constantly thinking "I could have done better". I'm hardly happy with my performance whether I win or lose, that's sort of the person I am.
Sorry if I typed a wall of text, I needed to exert my emotion and punch it to a thread lol. What are your thoughts? I'd be interested to hear your opinions (and thanks for reading!)
TLDR: S+ and S lobbies feel different and you either have to accept your rank or get gud.
It's actually been a while since i've posted here, i've regressed to a worse than lurker state since my semi active posting in 2015-2016. Some may know me as SolCalibre, but anyways.
I wanted to talk about (my personal) experience with S and S+ Lobbies recently. For the longest while i've actually been struggling to keep my S+ rank and last night I finally succumbed and dropped for the first time in a while down to S, which was expected given the hardships i've had to endure but it was also very annoying and upsetting because I felt like there was nothing I could do.
I've always believed that every team is as strong as its weakest member but in a game where you're pitted totally against randoms... at random. In S+ lobbies,There's a chance, more often than not, that you could get paired against a team that feels like they've been in a team before or just 3 or 4 very strong individual players and then they proceed to wipe you out until they clench the K.O (or you could suffer 5 minutes of struggling to overtake the lead). There's been cases where i've either been on a team that has completely destroyed the other team or have been on a team then destroyed. Rarely, if at all has been a grey area where neutral ground or a mutual struggle has lasted for more than 1 minute before someone took a stronghold of the enemy side and a person or team is pushing the objective. There were also cases where I would end up getting taken out very quickly either by chance or force. The "insta kills" (not making any excuses) seemed common. Unless I was running attack up, I was expecting to hit 3 times with a .52 Gal to kill someone. There's also the cases of full respawn individuals but i'm not gonna talk about that. I just felt I had to constantly adapt to a weird and ever changing meta just to survive. I'd always end up changing skills as opposed to just keeping myself to one build and then relying on self prowess.
In S lobbies, I expected a change so I proceeded to join one and after the course of one evening (let alone a full blown week) and I immediately noticed many different changes. Initially I expected a less "plus" version of the lobby I dropped from and of course, I was right but there's a few more changes that i'm going to include in this section. First off, there were a lot less Japanese names (stay with me here) and my reaction wasn't surprising. What was surprising though was how genuine my experience was during this time. Matches felt more in tune with how I expected the game to be at any time; lots of different factors. It felt like any single one person could turn the tide of the match and everyone was fighting for their place to rank up. Matches felt more fair and a lot less laggy compared to S+; you weren't hit by "a single bullet" and got splatted by it. (Someone with the Dual Squelcher attempted to shoot me down and missed countless shots that otherwise in S+ would have sunked me dead). Don't get me wrong, there's still many Japanese people but the overall scope of players seem to be more authentic to how matches went. Games were very 50/50 and I'd never be minus after an evening session whereas in S+ i'd be lucky if I lost less than 10 points.
Now, I'm sure most of you are thinking "well that's expected, it's S rank, of course it's going to be easier". And I agree with you but I don't know why but something compelled me to just straight point it out at the expense of own self and I feel there needs to be post about this at this time because i'm sure there hasn't been a post like this in ages and/or no-one wants to because someone would probably tell them to get gud.
A lot of people care about their rank, myself included and I want to get back to S+ as soon as possible but i'd be darned if I say I didn't enjoy S rank. The lobby separation of ranks I feel has been both good and bad but it has alienated a vast variety of players (and skill?) in the same room. I would have liked for S and S+ people to play together but it won't happen (I'm not sure if anyone else agrees with me on this).
S+ is a suffering mess if I say so, S does feel like a breath of fresh air and I will miss it once I f̶o̶r̶c̶e̶ ̶m̶y̶ ̶w̶a̶y̶ ̶u̶p̶ ̶t̶o̶ ̶S̶+.
I'm in no way such a great player like some of the greats (not naming anyone), if even people think that I am, i'm constantly thinking "I could have done better". I'm hardly happy with my performance whether I win or lose, that's sort of the person I am.
Sorry if I typed a wall of text, I needed to exert my emotion and punch it to a thread lol. What are your thoughts? I'd be interested to hear your opinions (and thanks for reading!)
TLDR: S+ and S lobbies feel different and you either have to accept your rank or get gud.
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