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what to do when you get superjump camped

a brief guide showing the possible options you have

  1. potter5656

    potter5656 Inkling

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    #1 potter5656, Sep 30, 2015
    Last edited: Oct 1, 2015
  2. PrinceOfKoopas

    PrinceOfKoopas Inkling Commander

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    PrinceOfKoopas
    I'm guessing this is a work-in-progress.
     
    Morgan S. Court likes this.
  3. potter5656

    potter5656 Inkling

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    Yeah I'm not find there was a black out while I was writing
     
  4. theTANCO

    theTANCO Inkling

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    I'm pretty sure there is a fraction of a second of time before you land to shoot your weapon so if you aim correctly you might be able to take out the camper before they get you, but I suppose that kinda depends on the weapon, and if you can see the camper and aim at them in time.
     
  5. potter5656

    potter5656 Inkling

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    Yes that is true but you would need god like aim and reaction time in combination with the enemy having a slow killing wepon and you would need something as strong as a gal deco
     
  6. Relados

    Relados Senior Squid

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    Depending on your set, there's a lot of different response to jump camping.

    If you're a roller, it's easy to reposition your camera angle and flick before you hit the ground, hitting and usually splatting anyone standing too close to the jump point. You can pull off a similar trick with the Inkbrush.

    If you have Seekers, you can throw one down as soon as you hit the ground - you'll probably get splatted, but at least you can get a likely trade. You can try the same with Splat Bombs, but unfortunately you can't pull your sub out quickly during the jump, so its effectiveness is limited.

    You can always try aiming and shooting where your opponent is as soon as you land, but you're going to get a trade at best that way, unless you're using a high-power weapon that can splat quickly, like a blaster.

    The main problem with trying to survive misplaced super jumps is that it's entirely based on if your opponent isn't careful. There are ways to get surefire safe splats on a super jumper, like placing a Suction Bomb on the jump location, or standing back a ways, staying hidden, and jumping out the fire right when the arrow's fill reaches the bottom. The only all-encompassing way to beat super jump camping is to run Stealth Jump.
     

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