Yes, you can end on a loss

Lisku

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im always seeing people being trapped in this endless cycle of “just let me get one win” and it really just shows how much your mentality and affect your gameplay. when you start to get mad at getting splatted, blaming it on lag or just saying “thats bull****” sometimes it makes it so you’re boarder line throwing. we all need to work on this, you need to know when to take a break, or when you haven’t been drinking enough water.
 

sevenleaf

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as a new player i had a weird complex where i felt like i had to leave on a win because i was convinced i looked like a ragequitter to strangers if i lost and then left. this is probably just a me thing. but what got me out of it was - i think it was chara? - but one of the big splat youtubers gave the advice to stop queueing and take a break after three consecutive losses, no matter how you think you feel about it, to fend off tilt, which broke me out of that weird thing i had going on. i still try and follow that
 

Tinybitt

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Yeah, when I first began playing splat, I would play a lot of turf war and I would always say to myself “Let’s play until next win” but it wasn’t necessarily since I was mad or tilting; I felt like it was a good natural stopping point for the night. However, later on in my “burnt out” stage that I’m unfortunately still currently in, it’s imperative to stop when I’m feeling tilt-y. I tried to say stuff along the lines of “I’ll play until I get coho” and I would play 3 games without one and would come out not wanting to play the game forever. I would come back to it the next day but the emotions that I’ve experienced were definitely not worth it, considering I could have just stopped and wouldn’t have missed out on much (a whole 9 bronze scales wooo!)
 

MandatoryCatalyst

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as a new player i had a weird complex where i felt like i had to leave on a win because i was convinced i looked like a ragequitter to strangers if i lost and then left. this is probably just a me thing. but what got me out of it was - i think it was chara? - but one of the big splat youtubers gave the advice to stop queueing and take a break after three consecutive losses, no matter how you think you feel about it, to fend off tilt, which broke me out of that weird thing i had going on. i still try and follow that
Oh my GOD I feel the worry you'll come off as a ragequitter. I don't mind if its a team of randoms and I leave after a loss (And nowadays since they made it so you can't stick with the same team in Opens, it doesn't ever matter. I will die bitter over this, I miss making friends in Opens), but whenever I'm with someone on my friends list who I'm not in contact with elsewhere and can just say "Hey I think I'm done for now, thanks for playing!", I always feel like I HAVE to end on a win or else they'll think I ragequit or got mad at them for playing poorly or something.

Luckily I've gotten better at this! ...unluckily it's because I only play Opens like, once or twice before I'm done for the session. But regardless, it's a habit that's best to kick sooner rather than later
 

isaac4

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I really can't help but want to end off on a win but even then that doesn't always work because if I don't feel like I had to do much during that whole game then it doesn't feel earned to me and I continue playing until I get a win that does.
Working on not letting my own pride stop me from taking a break should probably be a priority but it's very hard to change a habit like that.
 

Smash Arena

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I was discussing the concept of loss and gain with a neurologist recently and he explained that the human brain reacts more actively to loss than it does gain. So for example, if someone said, "I saw you dropped a $20 bill on the ground down the hall, you can go get it though" versus "There's a $20 down the hall that's free to take if you go and get it", a human is more likely to reclaim the lost $20 game. Similarly in Splatoon, we tend to have a bigger reaction when we lose than when we win.

I think we react that way because of a mixture of two factors. One is time lost, as we can feel like we wasted our time on a lost game and want to "make it up". Another element is pride, which we feel is hurt if we go out on a loss. The problem with this is that we're quietly telling ourselves that we can only have fun with Splatoon when we win. That's not a good way to look at Splatoon, and I suffered from this for a long time. These days, I have learned that it can still be fun if you lose a game, especially if you feel like you played well and even more so if it was a close game. I would rather lose a Turf War 43% to 46% than stomp a team with no effort for 64% to 29%.
 

TRUE NUCKA

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If you're ending on a loss you might want to make sure to quit right before you lose so that it only counts as a loss for you and not your team (it's means you're definitely a good person and not a prick trust me)
 

youre_a_squib_now

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If you're ending on a loss you might want to make sure to quit right before you lose so that it only counts as a loss for you and not your team (it's means you're definitely a good person and not a prick trust me)
From my experience, quitting just makes everyone involved feel worse. I'd much rather lose a 4v4 where everyone tried their hardest than lose a 3v4 knowing there's a chance we could have won if the leaving player had at least tried to stick it out. This is also true the other way to, at least for me. When I win a 4v3 because one person quit, it doesn't feel like I earned it and it's just not fun.

There's also probably something psychological about how quitting before you lose might mean you're not really accepting the loss and admitting the other team won fairly (see Gem's excellent video about saying gg)
 
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TRUE NUCKA

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From my experience, quitting just makes everyone involved feel worse. I'd much rather lose a 4v4 where everyone tried their hardest than lose a 3v4 knowing there's a chance we could have won if the leaving player had at least tried to stick it out. This is also true the other way to, at least for me. When I win a 4v3 because one person quit, it doesn't feel like I earned it and it's just not fun.

There's also probably something psychological about how quitting before you lose might mean you're not really accepting the loss and admitting the other team won fairly (see Gem's excellent video about saying gg)
I mean, I wouldn't quit right before I lose in series because otherwise I wouldn't get any medals and that would affect my final score.

However, I would definitely do it in any other mode if it was my last game of the day because someone on my team once did it for me and that mf saved my series.

I think everyone else would really appreciate and give all of them a sigh of relief, which might be a good phycological impact that stops them from tilting. Also, I feel like it's a greater act of kindness then saying "gg" because I'm sacrificing myself for others and I'm definitely a nice guy fr.
 

jealous-lens47

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I stopped caring about losing. In Splatfests, I don't care if our team loses, it basically means I get...2-3 less Super Sea Snails, which I barely use anyway, but if I get the Ruler title, then my goal is reached.
 

sevenleaf

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Splatfest aren't about super sea snails. They're **** measuring contests.
splatfests are what you make of them. however, my approach, which is to take 1000 photos of the idols performing and pay more attention to the ending dialogue than which team won, is objectively correct
 

TRUE NUCKA

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splatfests are what you make of them. however, my approach, which is to take 1000 photos of the idols performing and pay more attention to the ending dialogue than which team won, is objectively correct
My **** measuring calculus is as follows:
  • 100x battle win = +50 inches
  • 10x battle victory = +10 inches
  • 1x battle victory = +1 inch
  • Photo on float = +30 inches
  • 333x battle victory = +100 inches
  • Getting in the top 100 leaderboard = +∞ inches
Use this calculus to determine how much of a success your splatfest was.
 

sevenleaf

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My **** measuring calculus is as follows:
  • 100x battle win = +50 inches
  • 10x battle victory = +10 inches
  • 1x battle victory = +1 inch
  • Photo on float = +30 inches
  • 333x battle victory = +100 inches
  • Getting in the top 100 leaderboard = +∞ inches
Use this calculus to determine how much of a success your splatfest was.
it'll take more than this to trick me into doing math!
 

Lumi

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I tend to try to end on a loss! It is good for humility and maintaing a proper mindset!

It also rarely leads to 'Can I please PLEASE lose so I can stop playing, I'm tired...' situations which are quite funny.
 

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