Hey, we get it. However this website is run by and for the community... and it needs ads in order to keep running.
Please disable your adblock on Squidboards, or go premium to hide all advertisements and this notice. Alternatively, this ad may have just failed to load. Woops!
I've seen people bash and underrate the Inkbrush myself. It's definitely workable in Ranked. I think the perception issue is that a lot of people overvalue the effectiveness of frontline weapons. So any weapon that doesn't excel on the front line is immediately suspect.
...Now if only people...
They're amazing if you know how to use 'em. You build up damage from a distance, then engage the foe with your weapon. Having taken damage from the bombs, they normal go down before they can fully retaliate. These are basically long-range melee weapons, not actual explosives like Splat and...
Two mode ideas I've had, one recent and one I've had for a while.
Advanced Turf Wars
The goal is pretty much the same as regular Turf War: Ink as much of the map as possible. There's a new element that will change the way you approach, however. The map is divided into three sections, starting...
"Support Weapon"? Nah, I've been playing rushdown with the Splattershot for a while. It's my secondary weapon, and it + Burst Bomb can be beastly with the right perks. It takes a bit of practice to lob Bombs first before pulling the trigger, but once you do, few players can contest you if you...
Used the .52 Gal during the early days of Ranked. Equipped Swim Speed Ups, rushed over to the nearest, most used choke point, and blocked off the enemy before they could get to the center and held them down while the rest of the team got nice and cozy. One of my favorite opening gambits.