Recent content by Archæa

  1. Archæa

    I updated my stupid ****ing tier list.

    Just out of curiosity, what are your thoughts on the Hydra? I personally do not use it, however when discussing it with some friends, we came to the conclusion that on certain maps, it could most likely surpass the sheer area covering ability of the Dynamo (its main draw). If this is true...
  2. Archæa

    Looking for advice from A+/S rank Tentatek users.

    Although I don't have too much experience with this case, I did find myself in a similar scenario to what you are describing. I usually run 2 mains of damage, Ink resistance, and have the rest devoted either to swim speed or Defense up, or a combination of the two. I find this set to be fairly...
  3. Archæa

    New competitive player

    Well if you're adamant about Ninja Squid I would highly recommend stacking a few mains of swim speed to make up for the loss. (I think NS takes about 70% of your velocity if I'm not mistaken) The maneuverability this will grant back to you might not be as necessary for the chargers, but it is...
  4. Archæa

    If you thought savescumming was bad enough ...

    These are all very legitimate concerns, but not without their flaws. Before that though, if gecko isn't connecting it could be a problem with the wii u connection to the internet, I know Slimy mentioned that wireless connections are better for this In response to the post, first I'd like to...
  5. Archæa

    If you thought savescumming was bad enough ...

    This statement is completely unfounded. Gear Editing can be considered save file editing if the word "hacking" puts a bad taste in your mouth. If a player is at S rank, they got there because they deserve it. End of story. Gear editing is far from a "gamebreaking" exploit. Some people have no...
  6. Archæa

    If you thought savescumming was bad enough ...

    Well said. Nicely summarizes everything I've been saying and more.
  7. Archæa

    A Solution to Matchmaking Pools

    As we all know, the map selection process in Splatoon is a unique one, not without its purpose, but long overdue for a change. The artificial limitation of the map pool to two maps per game mode is a relic of the origins of the game. Almost a year ago now, there were only five maps in the pool...
  8. Archæa

    The Shifting Meta of Splatoon Discussion Thread

    I don't really have many comments on the changes you've observed, however I have analyzed the meta changes that resulted from the last major patch
  9. Archæa

    Has Splatoon affected (positively or negatively) your performance in other shooters?

    Honestly, it hasn't done much. Splatoon is so different in mechanics and playstyle from many other competitive shooters (the one coming to my mind is counter strike) that my mind doesn't even draw parallels between the two. This is not to say that there aren't other similarities, but purely from...
  10. Archæa

    After the 2.7.0 update what trends have you started to notice?

    I have seen this point come up a lot, and I figured I might as well throw my opinion into the lot. I do not believe the .96 "nerf" (notice the quotations) had the effect of decreasing the .96 population. This is a twofold analysis. First of all, the nerf itself was very mild. The damage nerf...
  11. Archæa

    Can I have some advice on flounder heights?

    Flounder heights (as has been said many times previously by other commenters) is possibly the worst map for snipers, particularly the E-liter. If you have your heart set on sniping, I would recommend using a splat charger/scope or even a squiffer, since to win, you will need to take a more...
  12. Archæa

    After the 2.7.0 update what trends have you started to notice?

    In short: A lot more diversity. And that's a good thing. The old meta was becoming stale, and I for one even feared this would doom the competitive scene in its infancy. For proof of this, just watch FLC's video about why he stopped playing competitively. He felt like it became the same old...
  13. Archæa

    I really want to talk about Splatoon Squads for a moment.

    Very true. However I still believe some who are interested in the competitive Splatoon scene are not aware of the time it takes outside of matches. Just being an active member of a team requires a few hours of play a day, and that's not even counting team scrims or squads.
  14. Archæa

    If you thought savescumming was bad enough ...

    A little late, but I figured I'd throw my opinion into the lot. Note: what I am commenting on is just the morality of the system; not whether its ban-worthy or not I can understand both viewpoints in the argument, and share ideals of both. I personally believe it is okay to do this for one...
  15. Archæa

    I really want to talk about Splatoon Squads for a moment.

    Age requirements aside, I just think you need to be able to have a large amount of time set aside for practicing, scrimming, and playing. Its more than you think. My friend and I are both 17, and he became very close to becoming a part of C- however the sheer amount of time needed to be part of...
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