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I'm glad they buffed the Hydra, but the buff it got wasn't the buff I wanted. The buff gives the Hydra a TTK of 11 frames, making it have the fastest TTK in the game when fully charged beating the .52 Gal and Carbon Roller. Include the long range the Hydra has, a 3HKO is a bit op on this weapon...
I think the Defense Up calculations are wrong. For a weapon that does 28 damage, the calculations say that 1 Defense Up Main should reduce the damage to 26.7. but in game when I shoot the dummy with 1 Defense Up Main it does 26.5. For another example, a charger which does 40 damage uncharged...
Ive just set up a new and better build for my vanilla heavy splatling:
Hero Headset Replica: :head_msn000::ability_runspeed:|:ability_inkrecovery::ability_inkrecovery::ability_inkrecovery:(this one is hard to get)
Sailor-Stripe Tee...
Anyone have the striped rugby? :clothes_plo001:
I can get the abilities myself, I just need the shirt.
I have :shoes_shi005::ability_inkresistance:|:ability_swimspeed::ability_swimspeed::ability_swimspeed: