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S-Blast is well rounded, but Range Blaster's longer range AoE gives it the edge over S-Blast's self defense capabilities I think. S-Blast just can't quite poke over ledges or chase enemies as insanely well as Range can.
Personally I hope they buff S-Blast's long range mode without increasing...
It's less "profitable" or entertainment based than things like twitter or tiktok, which is why it's a less used format these days, but it's much healthier for discussion than said places :)
I think it could use a nerf that makes it not be able to fill both the backline and support role in a team at the same time. Cooler output by points for special nerfs or paint/ink efficiency nerfs would help reduce its support capabilities, while nerfs to other stats could reduce its anchoring...