These are a couple of the resources that helped me get into the comp scene. Depending on how many and what kind of resources you add you might want to add a table of contents or divide up resources based on type. Like weapon/role-specific stuff vs objective oriented content.
Go through it and pick and choose what you like though. Some of this can be a bit dense.
The Woomy Bible Aka The Fluid Priorities and Roles document (still applicable to Splat 3): the starting point for understanding Splatoon's roles, objectives, and game states
Fluid Priorities and Roles Putting playstyles first @im_flc Introduction The following is an outline of how I think about the game with regard to team compositions and player roles. I originally made this system back in Splatoon 1, but it was always more of a personal shorthand than anything else...
docs.google.com
The Fundamentals Series by flc: Great 4 part series that breaks down objective of each ranked game mode. Might be out of order.
Twitch is the world's leading video platform and community for gamers.
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Twitch is the world's leading video platform and community for gamers.
www.twitch.tv
Twitch is the world's leading video platform and community for gamers.
www.twitch.tv
Squid School ft Ren Combat series: An AMAZING 3 part series for learning the micro of Splatoon's combat, especially for skirmisher/slayers. The first video is a must watch.
Community Callouts: Common call outs for Splat 3 maps.
drive.google.com
Devvy's backline positions: A good starting point to understand how to position as backline. Going into Recon and assessing the sightlines of these positions helped me understand backlining.
drive.google.com
Aim Drills for chargers: self explanatory
And finally, but most importantly, the Splatoon wrist exercises/warm-ups
Image wristexercises hosted in ImgBB
ibb.co