GameGalaxy64
Inkling Cadet
What maps are the most balanced in Turf War based on weapon viability, non-degenerative play, lack of luck determining the result, the better team usually wins, etc? The "Smashville' of Splatoon if you will.
Some maps are more balanced than others. For example, in the current form of Urchin Underpass if you block off the other team at the choke point before they can do so to you, you pretty much always win; it's hard to recover if you're down. That leads to degenerative play.Aren't all of the maps balanced because they're all symmetrical? I don't know if weapons should be taken into consideration because it's not a fighter where you're forced to use your own character.
Same here because it has a wide area to move aroundSaltspray Rig is definitely the Smashville of Splatoon.