Game Sense: Develop yourself further as a Splatoon player

Game Sense: Develop yourself further as a Splatoon player

Added another paragraph into section V to point out the effectiveness of super jumping as used as an escape option. Due to the feedback from @sunmarsh, I decided to make it more clear that it was an escape option, and often a quite good one.
In this small update I've finally found a guide Icon to use (hooray for Agent Marie!), as well as have added an extra section with groups I manage and (in the future) other guides I make. The guide will only be updated for the EX section this time, future additions to it will not be posted as guide updates

The group I manage, if you're curious, is here: http://squidboards.com/groups/SplatoonCommunityLeague/

As of yet I have no other guides, but I am planning on making some more in the future.
After a bit of testing, I've made some slight additions to two sections in the 1v1 area. In particular, the note on jumping and the note about swimming at a sharp angle. For the former, after some field testing, I have determined that Jumping is a little more effective than I said beforehand, but not by much. Its effectiveness is also directly related to the enemies ability and a few other factors. As for Swimming at a sharp angle, I forgot to mention ninja squid, which makes the option a lot more viable, though not always safe.
Slight additions to certain sections where I felt necessary. Slight addition to conclusion. Most of it was just to make things a bit more fleshed out or clearer, so if you already read the guide and got everything you shouldn't need to re-read it (unless you want to)

And again, thanks a lot for the great reviews guys. it really does feel good to know people are getting something out of this guide, and I hope it really does make a difference in your gameplay.

Plans: Section for working with your team, maybe? A lot of this guide is aimed at stuff you do yourself, so a little team based stuff for randoms and for actual teamplay may be nice. Just how to get the most out of others play basically. it was touched on a little bit with flanking and distractions and such, but if I think of a way to give more to it, I'll give it a section too.
proofread it again, made sure everything I wanted centered was centered.

Further updates planned as needed. Considering more pictures and a few other areas to discuss.

Thanks for the great reviews so far guys!
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