chaotik0
Inkling Cadet
- Joined
- Jan 30, 2024
- Messages
- 228
what the flyin fish man.... (no swears in this post despite extreme disappointment)
(just scroll down to final paragraph if you don't want the massive amount of explaining, but i have also bolded and underlined general main points)
real talk, what are these devs doing??
every season they add less and less kits, and those few kits getting worse and worse in quality. the balance changes have also been getting worse and worse. on top of that, the map reworks have been pretty mid, mahi only got slightly better (at least zones became playable) and mincemeat had comically few changes. we have also been getting fewer and fewer new and returning gear. are there only like 5 people in the multiplayer dev team? and 1 of them doesn't work on the game their entire job is messing up the twitter posts. and we are probably getting only 1 stage this season.
but also think about this:
splatoon 3's story mode has been the best main story mode in the series, and side order looks like it's going to be as good as octo expansion. why do these developers even make a multiplayer game if they are so much better at, and given that everything about the game is getting worse in both quantity and quality, probably more interested in making singleplayer experiences.
this game has always been mid, you can't deny that. terrible stages, terrible online (that we have to pay for), so many weapons being cursed with no attention in the balance changes, balance changes that do nothing, or a terrible kit that they have to wait over a year for just to get another terrible kit. we only kept continue playing it because we just wanted to see this game get better and better but exactly the opposite has happened. I only kept playing this game because of how fun stamper is to play.
with the potential this series has, splatoon 3 has wasted it. this entire game is wasted potential. they added so many things that we all got excited for in the beginning, like new movement, squid rolling and surging, returning maps getting reworked, returning specials that got reworked to be more healthy for the game, and new specials that are extremely interesting, and a new splatfest mode. but all of that got wasted.
squid rolling barely blocks anything and is not a fast movement tool, squid surge also barely blocks anything and it makes you extremely vulnerable because you are falling in a very predictable way and have bad air accuracy. all of the splatoon 1 stages that came back have only received negative changes, most of them being the worst stages in the game. even returning splat 2 stages also got some negative changes.and the new splatfest mode has had massive debate every single time there has been a splatfest, whether it's because of so many mirror matches or the mode just sucking on that particular stage, and the fact that it is only active for half the fest. as for specials: returning specials that got reworked: trizooka: everybody complains how annoying it is. bubble: it sucks. wave breaker: it sucks. tri strikes: very mid. reefslider: its terrible besides zones cheese which is not good for the game. the best changes we have had to specials is missiles, they finally learned how they should work, and are finally not broken or that annoying. ultra stamp: barely works so they just buffed it to have a stupid hitbox. kraken: sucks besides kraken cheese which single handedly ruined clam blitz. triple splashdown: oh hey they actually didn't do a bad job with this one!... oh wait its like the 13th special in the game that they don't have a lot of kits left to add and every kit with it was anticipated to have a better special, if it wasn't absolutely ruined by it (explo) and there was already a spashdown rework in this game. new specials: ink vac: wow this special looks so col oh wait it sucks. crab tank: this special also looks so cool oh wait it was way too broken on these terrible maps and it took extremely long for anything to change. zipcaster: also a really cool special, but it is a bit undertuned and only works well with a few weapons, and those weapons got terrible kits with it (slosher + tetra). tacticooler: this is the only one they did right, excepth for the fact that they don't know how to balance this game so the best weapon with it dominates every single other one that could have taken the same role.
to sum it up because that was a lot of explaining, only read that part if you want to know specifics of what im talking about.
so yeah this game has been pretty mid so far already, we wanted to see it succeed but all these devs do is make this game worse and worse. there has been so much wasted potential with what we were shown in the beginning and with how cool this series is. i am honestly glad that we wont be getting any more content after the final season, because maybe that will give these devs an opportunity to get their act together and learn how to actually make a multiplayer game ("well why don't you do it, hot shot?". yeah i can smell you thinking that from here. get back to me in a year). they need to get a new team just for multiplayer, since this whole game has been a mess besides the singleplayer stuff, they need to get people who not only know how to make a multiplayer game, but actually want to. the people we were stuck with this game really seem like they do. sure, there were some good changes, like having an actual lobby to wait in, a new game mode tableturf, lockers, bigger and cooler city. that's al i could think of that were changed that didn't have their potential for greatness ruined. if splatoon 4 comes out in like a year and a half from now this series is dead. it needs a lot of time for things to be fixed. and when it does come out, if it doesn'y show that anything has changed from splat 3 philosophy wise, it will not be worth buying.
this game is just sad, man.
(just scroll down to final paragraph if you don't want the massive amount of explaining, but i have also bolded and underlined general main points)
real talk, what are these devs doing??
every season they add less and less kits, and those few kits getting worse and worse in quality. the balance changes have also been getting worse and worse. on top of that, the map reworks have been pretty mid, mahi only got slightly better (at least zones became playable) and mincemeat had comically few changes. we have also been getting fewer and fewer new and returning gear. are there only like 5 people in the multiplayer dev team? and 1 of them doesn't work on the game their entire job is messing up the twitter posts. and we are probably getting only 1 stage this season.
but also think about this:
splatoon 3's story mode has been the best main story mode in the series, and side order looks like it's going to be as good as octo expansion. why do these developers even make a multiplayer game if they are so much better at, and given that everything about the game is getting worse in both quantity and quality, probably more interested in making singleplayer experiences.
this game has always been mid, you can't deny that. terrible stages, terrible online (that we have to pay for), so many weapons being cursed with no attention in the balance changes, balance changes that do nothing, or a terrible kit that they have to wait over a year for just to get another terrible kit. we only kept continue playing it because we just wanted to see this game get better and better but exactly the opposite has happened. I only kept playing this game because of how fun stamper is to play.
with the potential this series has, splatoon 3 has wasted it. this entire game is wasted potential. they added so many things that we all got excited for in the beginning, like new movement, squid rolling and surging, returning maps getting reworked, returning specials that got reworked to be more healthy for the game, and new specials that are extremely interesting, and a new splatfest mode. but all of that got wasted.
squid rolling barely blocks anything and is not a fast movement tool, squid surge also barely blocks anything and it makes you extremely vulnerable because you are falling in a very predictable way and have bad air accuracy. all of the splatoon 1 stages that came back have only received negative changes, most of them being the worst stages in the game. even returning splat 2 stages also got some negative changes.and the new splatfest mode has had massive debate every single time there has been a splatfest, whether it's because of so many mirror matches or the mode just sucking on that particular stage, and the fact that it is only active for half the fest. as for specials: returning specials that got reworked: trizooka: everybody complains how annoying it is. bubble: it sucks. wave breaker: it sucks. tri strikes: very mid. reefslider: its terrible besides zones cheese which is not good for the game. the best changes we have had to specials is missiles, they finally learned how they should work, and are finally not broken or that annoying. ultra stamp: barely works so they just buffed it to have a stupid hitbox. kraken: sucks besides kraken cheese which single handedly ruined clam blitz. triple splashdown: oh hey they actually didn't do a bad job with this one!... oh wait its like the 13th special in the game that they don't have a lot of kits left to add and every kit with it was anticipated to have a better special, if it wasn't absolutely ruined by it (explo) and there was already a spashdown rework in this game. new specials: ink vac: wow this special looks so col oh wait it sucks. crab tank: this special also looks so cool oh wait it was way too broken on these terrible maps and it took extremely long for anything to change. zipcaster: also a really cool special, but it is a bit undertuned and only works well with a few weapons, and those weapons got terrible kits with it (slosher + tetra). tacticooler: this is the only one they did right, excepth for the fact that they don't know how to balance this game so the best weapon with it dominates every single other one that could have taken the same role.
to sum it up because that was a lot of explaining, only read that part if you want to know specifics of what im talking about.
so yeah this game has been pretty mid so far already, we wanted to see it succeed but all these devs do is make this game worse and worse. there has been so much wasted potential with what we were shown in the beginning and with how cool this series is. i am honestly glad that we wont be getting any more content after the final season, because maybe that will give these devs an opportunity to get their act together and learn how to actually make a multiplayer game ("well why don't you do it, hot shot?". yeah i can smell you thinking that from here. get back to me in a year). they need to get a new team just for multiplayer, since this whole game has been a mess besides the singleplayer stuff, they need to get people who not only know how to make a multiplayer game, but actually want to. the people we were stuck with this game really seem like they do. sure, there were some good changes, like having an actual lobby to wait in, a new game mode tableturf, lockers, bigger and cooler city. that's al i could think of that were changed that didn't have their potential for greatness ruined. if splatoon 4 comes out in like a year and a half from now this series is dead. it needs a lot of time for things to be fixed. and when it does come out, if it doesn'y show that anything has changed from splat 3 philosophy wise, it will not be worth buying.
this game is just sad, man.