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this was such a difficult battle 😭 https://splashcat.ink/battles/21920/?share
somehow managed to get a knockout in the last like 30 seconds, idk how,,,
am so productive today, i finally looked into why the homepage of splashcat would take a while to load and removed some unnecessary database queries :3
fixing the very expensive part of splashcat, not by fixing it to not be stupid intensive to run, but by just running it less frequently. lol (i'll probably fix it eventually)
If I had to guess, it's probably they just don't have metadata for it in a convenient format. The track info modal is likely going to have stuff like that added to it over time. I really don't think this is Nintendo being malicious or anything. Just they didn't have the metadata for it...
need to work on splashcat 😭 a recent change i had to make made it a lot more expensive and so i need to make that less expensive and also review pull requests >.<
yep! just judging this off of what i’ve seen with players repeatedly being in the city.
also to be clear, these are just guesses I have based off of what I’ve seen. I don’t know how the backend chooses posts to show (other than splatfest region and probably language are used).
even currently I feel like Twitter interactions are probably weighted pretty lightly if it all. I'd imagine it's all/mostly based on "Fresh!" interactions and player history with previous posts.