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I don't really get the theme for this map. Like all other maps we've seen all take place somewhere. On an oil rig, or in a warehouse this one kind of seems like the odd one out as it feels like it was just made for the layout rather than the design. Still I love how all the action is focused...
Not symmetrical though, plus ricco harbour is the obvious squid choice from sunshine
I want.
- Skyscrapers, where you can jump between them and climb up
- A completely indoor area, making a mess inside just makes sense
- I like the idea of an old Asian inspired level sort of like dragon...
I'm really liking this map, I think it has a lot of different ways it can be played. Chargers will most certanliy have the advantage if the choose one of the side routes. I think this might be my favourite as there is a lot of verticality to it.
I believe they are but maybe one is from a very earlier version. I mean its been almost a year now since we've seen these maps they are bound to go through changes after being play tested for so long.
So I hate to burst your bubble but the Construction map, Warehouse map, and Town esc looking map are just old versions of Saltspray, Walleye, and Arowana. I believe they were changed just as Urchin Underpass was changed from the original e3 build. So so far we only know of the original 5 plus...
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