Recent content by fakecake

  1. fakecake

    [SHK] Looking for a few good squids!

    Hello! NNID: amarion01 IGN: amibu Location: Europe, Germany Skype: amibu01 I'm searching a friendly squad for a long time now, and I'd be really happy if I'm able to join yours. Thank you!
  2. fakecake

    United inklings are recruiting EU Players

    Just send an application, my skype username is added there. Thank you ^^
  3. fakecake

    Hackers are back!

    Ink color modifications are client only. There's no possibility for the game to say to the servers which colors are going to get loaded, they're not that stupid. I don't even think that the servers decide which color the game loads, but I might be wrong with that. Splatfest colors are stored in...
  4. fakecake

    Hackers are back!

    Fun story: that's my video, and I got banned yesterday without even playing online. Now I'm sad.
  5. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    Well, actually, there were things added again(not completely octoling related). But they're not implemented correctly yet, and it would take to much work to "fix" them, at least for me. I think I'll just leave it to Nintendo. Also, Quarry and Office now have Fieldmodels, maybe I'll do a quick...
  6. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    Quick update, just to let you know: In 2.4.0, character id 2(octoling) is not a usable option anymore. That's bad, but there are more things you might find interesting, but I don't want to spoil anyone yet ( ͡° ͜ʖ ͡°) EDIT: Oh, sorry, that's not true. I just needed to do a reboot. I don't know...
  7. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    Just a little bit of info on the newest update: shops and eye textures for octolings still haven't been fixed. That's pretty bad, but I think they're just holding those fixes back for the final octoling release. There are 3 unreleased maps, but only one is already playable in the newest patch...
  8. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    I sadly can't find any new octoling-related animations. Also, I'm pretty sure that the name is compiled into the animations, so I can't simply swap files. I don't even know the new names(so I can't get the game to load them via RAM hacking). Maybe I'll ask NWPlayer later, I hope she can tell me...
  9. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    It would be amazing to have a humanoid DJ Octavio. The guy shown in the sunken scrolls is DJ Octavio, right?
  10. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    They won't put test features into their release build. Thats not how it works(they even removed much of the debugging features in 2.2.0, in order to stop us from looking more into new content(thats not working, you may have noticed)). Also, the update has to be as small as possible, so they...
  11. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    Im currently stuck at SARC repacking, because Splatoon apparently uses a different implementation than any other Nintendo game, so I'll probably have to rewrite my SARC packer to support that. Well, I think I'm faster than Nintendo, so expect to see some results soon :P
  12. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    Well, I could try to search the new animations and swap them with the inkling ones, but it likely wouldn't work since the bone structures are different.
  13. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    I could give you the raw files, but you couldn't do anything with them, and that's the problem. There are mostly no public converters for proprietary Nintendo formats, so you'll have to figure it out for yourself.
  14. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    The octoling softlock bug is somewhat fixed in 2.2.0, the plaza just ignores players with gender id set to 2, and when joining a online game, the id gets set to 0(girl). Not exactly what I wanted :/
  15. fakecake

    Octoling Hype Thread (prev. Assets in SplatNet)

    I'm not sure, but I think she swapped the eye textures. But I don't know how the Mission succes screen renders the models, I'll check that right now. EDIT: Yes, im pretty certain she changed the eye texture manually.
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