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Recent content by Gsnap

  1. Gsnap

    Splattershot Jr.'s Flaws and Fundamental Team Construction

    I guess I agree. Personally I think the Aerospray MG is the best. Great at covering turf, and it has kill potential on its own and with its sub and special. The RG with the inkstrike might have overtaken it, but I don't find the mines to be very good. But you're correct. Team composition is...
  2. Gsnap

    How do I stop sucking?

    Well... What are you doing? Which weapons are you using? Motion controls on or off? Practice in single player to get used to the moving and shooting. Don't worry about losing at first. Every loss is time spend learning. You'll know the maps soon enough.
  3. Gsnap

    The Kill Debate; Do Kills Matter?

    Everything matters. There will be times to kill and times to not. As long as it feeds into completing the objective, whether directly or indirectly, it will matter.
  4. Gsnap

    Splatdashing correctly: the advanced movement option

    If it's a mode in party matchmaking in August, I hope we do. But yeah, it might not be. haha
  5. Gsnap

    Splatdashing correctly: the advanced movement option

    You're absolutely right, but I think, when considering competitive play with coordinated teams, due to the symmetrical nature of maps, specific loadouts with specific purposes, and quantifiable value of territory, teams will come up with opening strategies, and then will have to adapt strategies...
  6. Gsnap

    Splatdashing correctly: the advanced movement option

    That has no bearing on anything when talking about competitive play. We're talking about using coordinated strategies with a real team, against another real team. Kicking butt in randoms during a beta means nothing in this discussion.
  7. Gsnap

    Splatdashing correctly: the advanced movement option

    Who said the entire team rushes to the middle? I don't think people are really thinking about this correctly. There will be times when sacrificing coverage for speed will be important. Whether inkdashing is the fastest form of movement or not is irrelevant. Maybe it will be maybe it won't be...
  8. Gsnap

    Would people still want custom loadout if it get nerf for balance?

    Eh. As long as the developers have balanced them well enough then they'll each be their own class, giving them their own purpose. Will ultimately be better for the game's design as long as it's balanced. Adding customization just increases the odds of it being screwed up.
  9. Gsnap

    Splatdashing correctly: the advanced movement option

    The local multi mode should be fine for that. Just set up two players and ignore the balloons.
  10. Gsnap

    Splatdashing correctly: the advanced movement option

    This is getting a little ridiculous. It's like you keep forgetting that this is a team game. The whole point is for a part of your team to get to from point A to point B faster in order to start inking up point B before the other team gets there. While they are doing this the other part of the...
  11. Gsnap

    Splatdashing correctly: the advanced movement option

    Point B has more space to cover, and it is not a part of either teams spawn/"base" and therefore point B is of a higher percentage value, and therefore it is valuable and should be taken and held. If your team can take it and hold it first, then you have the advantage and the other team has to...
  12. Gsnap

    Splatdashing correctly: the advanced movement option

    The game is played with teams of 4... 2 people inkdash to the high value area and then ink and hold that position while the other 2 ink up the home base, etc. Bam, you've got 2/3 of the map under your control in the same amount of time it takes for the other team to get 1/3. The match is now in...
  13. Gsnap

    Splatdashing correctly: the advanced movement option

    I don't really understand why people are saying that this doesn't look useful. Splatoon is about covering the most space within a given amount of time. Therefore, if you are able to reduce the time it takes you to get from one point in space to another, then your opportunity to cover that new...
  14. Gsnap

    Official Splatoon videos showing high level gameplay (JPN)

    Pretty cool use of terrain in the splattershot jr video. They did things I hadn't even though of. You really gotta think outside the box with this game.
  15. Gsnap

    Spawning thought

    Not to mention grenades are not your only possible subweapon. I could see the bombchu-like subweapon being very good at helping teams get out of spawn-camping scenarios.
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