Recent content by iTwAsLucK

  1. iTwAsLucK

    So... about the next splatfest

    I definitely respect that sentiment... but it's less friendly when the winning team gets something of actual value (1 snail = 30,000g).
  2. iTwAsLucK

    How should I deal with teams that just don't get it...?

    The best way to deal with bad teams is to leave the lobby, brush it off, and try again with a new batch of players.
  3. iTwAsLucK

    So... about the next splatfest

    It would undoubtedly be in the best interest of EVERYONE to sign up for the same team since win rate should be around ~50% or so and thus popularity will once again be the determining factor. Therefore, if everyone on Squidboards chooses the same side then they will all get the win bonus...
  4. iTwAsLucK

    Seeker Rush: A New Special Weapon! Predictions, Thoughts, and Analysis

    It's gunna be insane for covering turf in port mack..
  5. iTwAsLucK

    Possibly an Unannounced Stage in the First Splatfest Trailer (6-9-15)

    Yep. I think it was called "nintento tree house" or something along those lines.
  6. iTwAsLucK

    Post your misheard lyrics!

    Does it have to be splatoon related? If not: Maroon 5 - "just like animals balls".
  7. iTwAsLucK

    Are you going to take future splatfests seriously now that we know how winners are judged?

    I plan to max my shell gains. Pick the obvious popular pick, and then win enough points to hit a decent threshold.
  8. iTwAsLucK

    Why Competitive Splatoon should use all Game Modes instead of one

    That's a much better explanation than the others were giving. Thank you for that. I still think there are things to consider such as map control, team setup, liberty to ink obscure places, etc. that are an advantage of playing well in the "early game". I don't view things as a "tie" for the...
  9. iTwAsLucK

    Why Competitive Splatoon should use all Game Modes instead of one

    I disagree that certain rounds should be certain modes... as it could eliminate a team that is the best at every other mode. Imo there should be a pick / ban style. Here's a VERY rough example: Team A bans a game mode, Team B bans a game mode, Team A picks a remaining game mode from what's left...
  10. iTwAsLucK

    Possibly an Unannounced Stage in the First Splatfest Trailer (6-9-15)

    Can confirm. Watched VOD of it. Edit: Had two nerds and this 6/10 chick taking turns playing. Was linked from somewhere on these boards, but don't feel like digging.
  11. iTwAsLucK

    Hard data: Gear abilities percentual effects!

    Haven't done any editing since 2013 :| From what I remember they are in the same section as adding titles (text), and credits.
  12. iTwAsLucK

    Hard data: Gear abilities percentual effects!

    Vegas has built in timer overlays. Should be easy :)
  13. iTwAsLucK

    Splash Wall: Analysis and Thoughts

    Is this confirmed? Seems like an odd exclusion.
  14. iTwAsLucK

    Replacing Ninja Squid

    Note: I didn't say it was worthless. I said you should rarely be using it. Definitely worth being "mastered" for the few rare instances that you do use it though, I agree with that. Edit: can't quote properly, so w/e.. : (
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