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Compared to the Hydra Splatling, I find the Custom Hydra Splatling more suitable to my playstyle. When I started using Custom Hydra, I felt more comfortable playing Turf Wars compared to my early experience with the Hydra Splatling. In my opinion, I find the sprinkler as a viable complement to...
The Hydra Splatling frustrated me the most of all weapons when I used it for the first time. I'm fine with its long range and long period of rapid fire in full charge, but I believe the weapon has a steep learning curve because its extremely slow charge & heavily reduced mobility make the user...
Didn't expect the washing machine to become a weapon. Since Sloshers are now my specialty, I find the Sloshing Machine a blaster/bomb rush alternative to my main sloshers (Slosher/Slosher Deco/Tri-Slosher).
Well, with those upcoming Kraken nerfs, time to bid farewell to my old friend. Besides, I already moved on to the Slosher & Tri-Slosher. I'll enjoy using them in both Turf War and Rainmaker battles.
Bruh. Gotta keep Carbon Roller Deco kids from spreading seekers in wide areas coz that Bomb Rush would be scarier than the Suction & Splat Bomb rushes.
I'm totally hyped for this update for all the upcoming features and balance changes. Making the Special Charge Up ability more consistent to amount of area inked sounds like a buff to me.
I like this update. I struggled often in both Turf Wars and Splat Zones vs surprise attacks by players with Ninja Squid and Stealth Jump abilities. I'm fine with the Ink Resistance nerf despite that I use it a lot.
I prefer the Custom E-Liter because of its long range and of course, the Kraken! I find the Nozzlenose challenging to use though because I have to mash the ZR button for efficient splatting.
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