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Getting splatted is inevitable in any shooter, but doing something you know has a higher risk than reward will never benefit your team. Coordination is just as important.
I have to agree. Respawn Punisher, just conceptually, is completely pointless and awful.
It could be paired with Quick Respawn, but even then it's incredibly situational, specific, and difficult in usefulness. I have no idea why anybody at Nintendo thought it was a good idea.
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