Recent content by NeoXVIII

  1. NeoXVIII

    Should Thermal Ink Affect Subs and Specials?

    I think it should work on indirects since it's the only time it would be pretty decent. The ttk in this game is super fast for non AoE weapons, if you don't kill them, then most likely the enemy will kill you instead in a skirmish. This is probably never gonna happen because of cblaster's kit...
  2. NeoXVIII

    One Custom Kit For Every Weapon

    Aerospray PG looks fun as hell, turf war menace 2. At least splatfests would be RG AND PGs now, pog. I've always wanted an Autobomb on TriStringer tbh, so you could chip and get people stuck on one. The kit I came up for it had Ink Storm instead but it would probably be insanely unfun to play...
  3. NeoXVIII

    most wild idea for splatoon 4

    It would have to be squid roll/surge tbh. Surge not as much since there aren't many good spots to use it in, but roll changed how the game is played across the board, in turf, ranked, and salmon run tbh for 4 I hope they bite the bullet and cut out some weapons out in favor of reworks/merging...
  4. NeoXVIII

    Dream Kit Disussion

    I really liked Grim Range's kit, look, and feel in S2, just that would be awesome (Burst and Missiles). If we're also talking balancing... I'd make it so that whenever a Missile lands it refunds a percent of the special meter. That way, once every missile has landed, you can begin to build...
  5. NeoXVIII

    This may be an Unpopular Opinion but I like the OP Specials

    I actually prefer specials to have some depth to them, so there's some variance to how their kits/weapons are played with and against, like how Splashdown can be activated during a super jump and how it (used to) get a slightly bigger radius if you used it from higher up, or how Kraken used to...
  6. NeoXVIII

    I'm Curious About the Appeal of Squid Partying

    I've been on both sides of the squid party spectrum tbh. I find them fine and even fun in splatfest mirror matches since there really isn't much to gain from them. Normal turf I'm indifferent to them, maybe in the last 20 seconds I'll party if I'm in the mood, ranked nope. I also don't find...
  7. NeoXVIII

    Making a hypothetical balance patch and screwing with some kits

    Holy those are a lot of changes. Deciding not to go through every single one of them and just limit this to those I find interesting. Main Weapons S-Blast - Agree with bigger poke radius, though, why the damage buff? The radius buff alone would make it more consistent + easier to poke with no...
  8. NeoXVIII

    splatoon’s ability system

    I think this would be fine, though 3 has weird quirks with armor where you'll be overkilled by things that on paper shouldn't, but a bit more survivability would be nice in compensation for latency. That and I guess it's fine to get obliterated still by eliters; that's more of a...
  9. NeoXVIII

    splatoon’s ability system

    If I had make a change to the system, I would probably change sub slots to 5 from 3 and have subs give 2 AP instead of 3. This would also total nicely to 60 AP and make ability doubler give 20 AP, same as a regular set. We immediately run into the problem though that any Sub Defense Up at all...
  10. NeoXVIII

    On Big Run Salt and Elitism

    I agree that the new score is too low, yeah. Even my first big run when I was starting out on Wahoo comfortably clears it at 152. 150-155 makes sense for top 5% depending on the stage difficulty/complexity. It's kind of a weird score at 135 where the same kind of people who've complained still...
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