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I have a couple ideas about it myself:
1) We dont appear to have a chip that covers resistance abilities (sub and ink resistance), so it could simply cover those.
2) Maybe the question mark that appears within common tones hints towards it covering more technical abilities that could cover a...
Thanks to the official art that dropped a couple weeks back, we know that there are 6 different color chips in the game, as well as what 5 of them reward as seen within the September trailer:
Red: Power (includes ink damage, splash damage, and fire rate)
Purple: Support (only includes ism in...
I've found myself very much within a mixture of the two. I enjoy playing within tournaments, discussing the game, watching/learning from top players, etc;
But i simply have no desire to climb the competitive ladder. Im content where I am, having a good time w/friends and generally not having to...
atm it is "hungry, hungry hightide era fan"
Their current state as a splatband is so weird. We have no evidence that they've disbanded within the almost 9 years since 1, but we've also just seen nothing from them outside of appearing within a graphic a couple years back.
Pls gimme new era...
My dreams are too defined by the past...
I want my splat bomb/zooka octobrush back ;-;
Outside of that, I think i would love fizzy/stamp inkbrush so much. Fizzy could give a weapon w/already a ton of mobility that much more, and the current nouveau already shows how annoying flanking stamps can...
^^^
A lot from these two screens, from each floor option having some sort of bonus to a "highest floor" stat being seen, suggests that if the game isnt a roguelite, it'll definitely have a lot of similar aspects.
Given how much customization there looks to be within the roguelite aspects of the dlc, im hopeful we get to customize the weapon kit/loadout in some form--whether that be through choosing directly at the start of the run or gaining parts of a kit per floor. Would do a lot to give each run its...