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Recent content by Otter Power

  1. Otter Power

    Splatoon 2 Return of the Tri-Slosher?

    The nerf to ISS' effect on Burst Bombs was stupid, because it doesn't do anything about eating a lucky double BB direct from out of nowhere. If anything, they should've made them more susceptible to Bomb Defence. At the moment you need one main and two subs (unless that's Inkjet) to survive a...
  2. Otter Power

    A Weapon you play and Why it needs Buffing

    This actually isn't really necessary at all, because in S2, stepping in enemy ink does not affect you whatsoever -- so a wider trail of ink wouldn't help running around in enemy turf. Maybe charge your special better, at least. A buff for inkbrush would be pretty fun though. I like the idea of...
  3. Otter Power

    A Weapon you play and Why it needs Buffing

    For the Goo Tuber, all they really need to do is make either the charge time or range equal to the splat charger. Half a bar's extra range if they wanna be all sissy about it. Alternatively, infinite charge keep or obscenely fast run speed (like bamboo/N-zap). This thing is getting so close to...
  4. Otter Power

    Poll: Missing Splatoon 1 Stages!

    When it comes to returning S1 stages, Walleye is always brought up because it's super balanced and all. I mean, yeah, sure it was, but IMO it just didn't have any exciting feel or aesthetic to it, like most early S1 stages. My favourite stages of them all were Mahi-Mahi and Camp Triggerfish. I...
  5. Otter Power

    Splatoon 2 Inkbrush Nouveau Kits and Discussion

    I've only gotten to play a few matches with this thing (90% of our players are in Splatfest so you can't get one match anymore :/), but I really love it. How come there's no discussion on this board yet? Nouveau was a big main of mine in S1 before I moved to Inkbrush. And while I'm not the most...
  6. Otter Power

    Splatoon 2 The Best Weapon in the Game?

    Splattershot really is shaping up to be it at the moment thanks to its kit. The main weapon is perfectly mobile and while not best, works out in about any situation. Not to mention burst cancel Splashdown? SD got buffed to the moon. To give you an idea, here's a clip from a friend of mine. It's...
  7. Otter Power

    Splatoon 2 Chargers: Scoped or Unscoped?

    Obviously, it still comes down to preference, but I'm still going unscoped. The sudden scope zoom is super disorienting to me, and besides, charge keep kills are stylish. You have a very good advantage against scoped chargers in that you can hold a charge behind a block, climb up the block, and...
  8. Otter Power

    Goo Tuber... what?

    Haha, I wish. Once you have a charge, keep the button held, then press ZL to swim. For as long as you are glowing in the ink, you can pop out at any time to loose your charge -- that's a charge keep. You can do it with any non-scoped charger (no info on bamboozler yet), but the Goo Tuber can...
  9. Otter Power

    Ability Chunks - Splatoon 2

    This does indeed work, and will save you plenty of chunkage. But there's a lot more to consider if you go for such a setup though. For example, it's a great idea if you're only ever going to use those three pieces of gear together. But, it will make you a lot less flexible if you, say, wanted to...
  10. Otter Power

    Splatoon 2 Tenta Brella Discussion+ability recommendations: Get your camp on!

    Insights after a couple of SZ games... This thing's biggest weakness is very, VERY apparent: It's so poor at turfing that I often find myself stuck in ink while shielding. Ink Res is a pretty good idea to run on it. Makes for better retreats and general runs through ink since you often don't...
  11. Otter Power

    Splatoon 2 Tenta Brella Discussion+ability recommendations: Get your camp on!

    Yep, the main way to utilise bubbles is by using them as a large defensive wall. It's like three giant, floating splash walls. It also puts pressure on them to approach, because at any given time you and your team could blast at the bubbles and catch your foes with a surprise explosion. What's...
  12. Otter Power

    Splatoon 2 Tenta Brella Discussion+ability recommendations: Get your camp on!

    Regarding Squid Beakons: I think Ink Recovery would be heaps better than Sub Saver. You're placing beakons while you're safe outside the fight, so Ink Rec will kick in as you're swimming back into the fight. It's more useful in that it also helps you recover ink after using the main weapon, too...
  13. Otter Power

    Anything you miss from Splatoon 1?

    There's a reason they're slowly rolling out everything -- they want (mainly new) players to get used to all the stages/weapons first, and then add a new one into the mix every now and then so people will more easily get used to that. It might be very overwhelming for a new player to have to...
  14. Otter Power

    Anything you miss from Splatoon 1?

    Inkbrush with a kit that actually works for it. According to the datamine we're not even getting so much as a sprinkler.
  15. Otter Power

    Splatoon 2 Tenta Brella Discussion+ability recommendations: Get your camp on!

    Usually with the Splat Brella I stack the ISM like mad, but I'll probably just be using one main for this one, as I doubt it's going to be firing in combat for elongated periods of time (that one-shot). But if I'm seeing myself in a whole lot of combat situations (in which case why am I still...
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