Recent content by SlimeTech

  1. SlimeTech

    What's the most efficient amount of Defense Ups?

    I ran 3 mains for a while. It helped me once against a charger that was relying on damage ups to kill, but that is pretty much it. Every .52 I've faced has ran 1-2 damage up mains. After that I kind of abandoned defense up. It's so counterable, and the rewards are very little. If it ever became...
  2. SlimeTech

    If a weapon could get a new kit...

    An H-3 with a :disruptor: would be nice. The weapon would be way more playable. I feel like there are only a few kits that maximize a weapon's effectiveness - .52 gal, .96 deco, and the E-liter 3K to name a few. A lot of the other weapons just have awkward sets, like the Hydra and the Squiffer.
  3. SlimeTech

    Future buffs and nerfs

    The H-3 should get a buff. Right now it is absolute ****.
  4. SlimeTech

    Splatfest Solutions

    I just took a bunch of ideas from this thread: http://squidboards.com/threads/what-can-splatoon-do-to-break-splatoons-problem-with-splatfest-in-america.21108/ and put them into a poll.
  5. SlimeTech

    Which weapon makes you salty

    Definitely the Luna. You barely have to aim with it. Just shoot twice in their general direction and they are dead.
  6. SlimeTech

    Someone please tell me these aren't the right odds

    So, I was bored and I started to calculate the odds of getting perfect/pure/whatever you call three slot gear with the same sub ability in each slot. There are 13 different acquirable sub abilities the different brands give a 5x better chance for a certain sub ability and half the probability of...
  7. SlimeTech

    I'm sick of ________

    I'm sick of the cancerous no-skill-weapon meta that the game has developed. I'm sick of Splatoon's Bull-**** connection issues. I went from S rank to A and I only played 2 full games. I'm sick of the weapons that actually require skill to play seeing little to no play at all.
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