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I'd be down to play this!
I like the concept of Sevenleaf's idea of changing the scoring/killing system somewhat to better reflect engagement rather than stalling, but I have no idea how exactly to go about that
And agreed with Solz that beacons would be kinda op. As much as I'd like to play a...
While I haven't really played it myself (I haven't played most chargers), I've always admired the goo tuber for its uniqueness. As gimmicky as the insanely long charge hold seems, it's definitely a useful mechanic that enables it to have much more mobility than the rest of the charger class...