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I've recently been trying to learn how to play Pokemon, both on the mobile app and IRL (I don't have my own decks, but my friends have been letting me borrow theirs to practice with).
I've also been playing Super Smash Bros. Ultimate more often lately, along with a bit of Super Mario Maker 2.
I'd be down to play this!
I like the concept of Sevenleaf's idea of changing the scoring/killing system somewhat to better reflect engagement rather than stalling, but I have no idea how exactly to go about that
And agreed with Solz that beacons would be kinda op. As much as I'd like to play a...
While I haven't really played it myself (I haven't played most chargers), I've always admired the goo tuber for its uniqueness. As gimmicky as the insanely long charge hold seems, it's definitely a useful mechanic that enables it to have much more mobility than the rest of the charger class...