bluekentuckyboy
Semi-Pro Squid
I have been thinking a lot about splatoon competitive wise (as is most of us from what I have seen from this website lol). I saw an advertisement about the game on Youtube that shows the sub-weapon for the Aerospray Mg (for those of you who cannot remember, the Aerospray Mg is the fast version of the shooter).
The sub weapon is the mobile ink bomb that follows opponents before exploding, however in the event that there is no enemy nearby, it travels in a straight line laying ink as it goes.
This subweapon seems like it will be CRUCIAL to any team playing competitive, but why?
Well the weapon lays ink in front of you automatically, and allows you and your team to stay in squid form at the start of the match to have an incredibly fast rollout to the middle of the map. If anyone has played tf2, they will know that a fast rollout to mid in can make or break a team who wants control of the middle of the map.
A team with initial control of the middle of the map will have a larger area of control as their side of the map AND the middle area is now theirs to ink.
A possible strategy is to have 3 players rollout to mid as a roller stays behind to cover their side of the map. Another is to have all 4 go to mid and ink their side after they have control of mid.
What is your thoughts? Do you think that a fast rollout will be crucial for middle control? Do you have another strategy for a fast rollout? I'm interested to hear more theories about this game!
The sub weapon is the mobile ink bomb that follows opponents before exploding, however in the event that there is no enemy nearby, it travels in a straight line laying ink as it goes.
This subweapon seems like it will be CRUCIAL to any team playing competitive, but why?
Well the weapon lays ink in front of you automatically, and allows you and your team to stay in squid form at the start of the match to have an incredibly fast rollout to the middle of the map. If anyone has played tf2, they will know that a fast rollout to mid in can make or break a team who wants control of the middle of the map.
A team with initial control of the middle of the map will have a larger area of control as their side of the map AND the middle area is now theirs to ink.
A possible strategy is to have 3 players rollout to mid as a roller stays behind to cover their side of the map. Another is to have all 4 go to mid and ink their side after they have control of mid.
What is your thoughts? Do you think that a fast rollout will be crucial for middle control? Do you have another strategy for a fast rollout? I'm interested to hear more theories about this game!