Zip is good but not the best, and is EXTREMELY difficult, you'd have to main a weapon its on to ever get used to it even slightly, but that being said, it is good in the right hands. With zip you can take angles that are normally not possible and be a kill threat that the enemy cannot ignore, it can stay up because it regens health with every time it uses its arm. Zip is not good when used up close, so weapons like luna fail to fully utilize its potential, octobrush and tetras are close range but have traits like falloff and dodge rolls that work well with zip. Zip being able to be a threat coming from different angles really quickly is really strong, but can be punished very easily if used wrong. It works best on stamper and squiffer with their good range and threat to kill if not payed attention to, but due to how hard it is, don't expect to see them that often. Zip can just attack every angle, even ones that normally would be able to be used, and just threaten anyone at any time. Zip cannot be ignored, but can be punished easily which is why it takes so much skill to use.