chaotik0
Inkling Cadet
- Joined
- Jan 30, 2024
- Messages
- 226
i just had this random thought earlier today but the more i thought about it, the more insane it was to think about how it would have changed those games.
in splatoon 1, all of the weapons that were strong were so because they were good and they were able to stack QR no problems, but if cooler existed, would QR be as needed as it was?
yes. getting 1 death that gives a fast respawn is basically nothing when there was so much in the game that kills you so often and things like pushing the tower by constantly super jumping and dying on it. it’s possible that it could have helped weapons that had higher costing specials, they get a death that doesnt cost them any time to get special back up so maybe inkzooka could have seen more use but that’s all i can think of.
splatoon 2 probably would have changed a lot from cooler. stingray and missiles could have been countered by having a respawn that makes those specials have almost no effect, similar to how cooler was first being used against inkjet during that meta in splatoon 3. however, there weren’t a lot of specials that had the kind of power besides missiles and ray in that game, which means i think it would have had an interaction like this:
enemy missiles/ray and armor, they come in to fight -> use cooler to be able to save your own missiles or armor after a death -> go in and fight even more with your team’s armor and missiles -> repeat from step one
it’s funny to think about how cooler would have affected the past games in the series, i’m interested in what everyone else thinks about what it would have been like.
in splatoon 1, all of the weapons that were strong were so because they were good and they were able to stack QR no problems, but if cooler existed, would QR be as needed as it was?
yes. getting 1 death that gives a fast respawn is basically nothing when there was so much in the game that kills you so often and things like pushing the tower by constantly super jumping and dying on it. it’s possible that it could have helped weapons that had higher costing specials, they get a death that doesnt cost them any time to get special back up so maybe inkzooka could have seen more use but that’s all i can think of.
splatoon 2 probably would have changed a lot from cooler. stingray and missiles could have been countered by having a respawn that makes those specials have almost no effect, similar to how cooler was first being used against inkjet during that meta in splatoon 3. however, there weren’t a lot of specials that had the kind of power besides missiles and ray in that game, which means i think it would have had an interaction like this:
enemy missiles/ray and armor, they come in to fight -> use cooler to be able to save your own missiles or armor after a death -> go in and fight even more with your team’s armor and missiles -> repeat from step one
it’s funny to think about how cooler would have affected the past games in the series, i’m interested in what everyone else thinks about what it would have been like.
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