I've been keeping record of the way my games go in S rank

CutestFish

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In a catastrophic bid of autism, I started keeping track of how my games went. Over time I started tracking more **** that I felt had a major influence on how games turned out. If we make the (rather fair) assumption that top fragging means, at the very minimum, you pulled your weight, there is a very clear pattern you have to maintain to reach S+.

The stats show me something weird though. If I have to maintain this kind of pattern to even maintain a rank of close to S 50, how are all these other people S? I rarely gets teamates (or even enemies) who manage to get 1 K/ D even during wins. It's usually a case of one person on either team doing most of the heavy lifting. Is going from A+ to S too easy? That would make the most sense, as it would explain why many people are in S yet can never manage to display any ability to even maintain it.

You can track my past and future progress here: https://docs.google.com/document/d/1wfMphJzSkh9ks8eMP1FKwWz7pyiQ9vJbN93QDsn1ehA/edit?usp=sharing

inb4 autism, you're probably right. I'm just very salty.
 

TheRapture

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Are you taking into account that players can rank up in Squad Battles?

A lot of players are ranking up as a Squad then just playing A+ to S+ in solo queue. Much easier than trying to solo queue all the way from B or C ranks to S tiers,
 

CutestFish

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Are you taking into account that players can rank up in Squad Battles?

A lot of players are ranking up as a Squad then just playing A+ to S+ in solo queue. Much easier than trying to solo queue all the way from B or C ranks to S tiers,
My team has long suspected that to be a minor/major problem. Squad battles shouldn't really touch rank at all.
 

CutestFish

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Aaannnnnnndddd I hit S+. Guess I'll just keep cataloging my adventure in S+, I'm sure someones interested.
 

Marmalade

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What are meme weapons?
I know you listed some, but what defines them.
 

CutestFish

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What are meme weapons?
I know you listed some, but what defines them.
Just generally considered extremely weak and useless when compared to weapons who do similar things. There's actually no redeeming qualities to **** like the Rapid Blaster compared to using a Custom or even Ranged blaster, etc. I started keeping track because I had a feeling they were very detrimental to teams and the team with meme weapons lost 5 out of 6 times.
 

TheMH

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Imo the really fascinating thing about these stats is how few times you get disconnected. I can see only two instances where one of your teammates d/c'd in 60 (!!!) matches. I wouldn't call it my main problem, but I get about one disconnect every 5-10 matches in average. That's what kept me from breaking into A+ most of the times yet. It's just so frustrating to get two or three d/cs in a row once you made it up to the 70s or 80s of a rank. Maybe that's an european thing, as rooms are full of lagging japanese people all the time and the connection from JP to EU is the worst.
 

CutestFish

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Imo the really fascinating thing about these stats is how few times you get disconnected. I can see only two instances where one of your teammates d/c'd in 60 (!!!) matches. I wouldn't call it my main problem, but I get about one disconnect every 5-10 matches in average. That's what kept me from breaking into A+ most of the times yet. It's just so frustrating to get two or three d/cs in a row once you made it up to the 70s or 80s of a rank. Maybe that's an european thing, as rooms are full of lagging japanese people all the time and the connection from JP to EU is the worst.
I think it's something that can be found in literraly any ranked game. Go play Dota and in the lower ranks people DC like madmen. Get to higher ranks and it's quite a rarity. That's mostly because people who DC often will never get past the lower ranks, meaning that higher ranks are also a filter for crap internet/rage quitters.
 

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