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Main Weapon Suggestions

iVialeko

Full Squid
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Messages
46
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SW-5878-9511-9588
Dualies:

Booster Dualies:


-Metroid style wrist-blaster gauntlets, which form a traditional blaster post-roll.

-Dodge roll with this dualie is like a combat roll, which is fairly slow, but covers a lot of ground.

-Users can go into turret mode without dodge rolling. (this will serve more as a crouch without the dodge roll) This is done by pressing the B button without firing. Crouching still takes some end lag and ink regardless of rolling.

Sauce/Condiment Dualies:

-Modeled after sauce dip or condiment containers, these dualies create an ink trail when rolling.

-Users have the option to combine both rolls into one, with different post-roll stats. The combined roll is done by pressing down the left joystick, which is the same stick used for a dodge roll’s direction.

-These sport the fastest run-speed out of all dualies.

BeatBox Dualies:

-The beatbox dualies have a small grid of real estate around the user for dodge roll movement. (can visually see this by holding the B button without firing) This gives the user an option to cover a little more ground with each dodge roll compared to other dualies.

-The dodge roll animation is more of a stylistic break dance in one fluid animation. (this is a little slower however than other dodge roll animations)

-This is great for squid parties, and shaking off your opponents!

Whisk/Mixing Bowl Dualies:

-This dualie has a circular charging ring embedded within its base firing mechanics.

-Shooting these dualies in a pre-roll state with dual reticle fills the charging ring, and however much of the charging ring that is filled determines how long the player can fire in turret mode. (players can still fire their dualies even if their charging ring is full)

-In turret mode, both dualies combine into a Splatling that is locked in place like a turret mini-gun. (release trigger button to fire charge in turret mode)

Blasters:

Fireworks Blaster:


-A flare-gun like projectile that creates a dazzling display of airborne fireworks, which sprinkles lethal ink droplets from the atmosphere into the ground when it indirectly makes contact with objects or surfaces.

-The flare projectile will detonate like a normal blaster with a direct hit, but deals only 65 damage. The flare projectile can either shoot straight or be curved in its trajectory. (depending on whether the player jumps or not before firing)

Eye-Drop Blaster: Tap shooting fires small ink blobs at a fast rate of fire, while holding the trigger down increases the size of the projectile at a slower rate of fire. Smaller sized tap shots home in on targets if the shots are close enough to them. (this close-to-target projectile homing replaces what blasters usually have in explosive AOE) Slower but larger charged shots can regularly travel or be guided by the user’s crosshair/reticle, but do not have homing capabilities. (can think of this weapon as a shooter-blaster hybrid)

Rollers:

Rollchuk:
Modeled after a nunchuk. Holding down the fire button replaces a normal rolling animation with a wonkier one, which spreads out more paint. Jumping in the air and tap firing does a traditional vertical flick like a Roller, but with different stats than the others. Tap firing swings this weapon like a nunchuk, with three different animations that repeat on a loop. Direct contact is more lethal in these attacks, but ink projectiles also inflict damage as a blast radius in indirects.

Brushes:

Sculpting Brush:
This brush flicks ink in four different patterns, creating four different strokes and shapes that resets when submerging in ink, or flicking every fourth time. These ink patterns can be used by the player to create inkified 3D artistry while the projectiles are airborne. Utilize this jet art brush flicking to create different projectile patterns and art forms that can hit opponents in various ways.

Sloshers:

Mining Cart:
Has a horizontal slosh in standard fire, & a roller’s vertical flick when jumping+firing. (not sure whether or not players can roll w/the mining cart)

Chum Slosher: Modeled off a trash can, with 45 damage per shot. This slosher’s goo has unique properties, including a splashing effect like a puddle when damage is inflicted on it, which also slowly spreads further out over time. There are also "chum" like parasites residing within the ink. (appear visually in ink like small infectious manta parasites in goop from mario sunshine) These lurking parasites will deal more gradual damage to players who step foot into this ink over time than usual. (note that ink parasites are only programmed to lurk and reside within the ink of shots that the chum slosher lays out)

Splatlings:

Gumball Machine Splatling:
Splatling that the commander octarian troops use in story mode campaigns. (ramps up damage over time)

Slushy Splatling:

-A splatling that is like the snipewriter, which can store charges up to a set duration of a full charge.

-If the splatling isn’t fully charged, then it will fire like a traditional splatling, draining its less than full charge until the fill ring is fully depleted.

-This splatling will have the worst time to splat out of all weapons within the class.

Brellas:

Bubble Brella:


-This brella is modeled after a bubble umbrella. This has a faster rate of fire than undercover, but weaker damage.

-There is an alternate firing mode called the “suction shot.” This secondary fire has the fire rate of a pump action shotgun. The animation for such is closing the canopy & expanding it again, which pumps it when collapsed, & shoots when expanding it back out. (suction shots consume more ink than regular fire)

-This brella can be detached as well, but it is mounted down like a turret rather than traveling.

Stringers:

Inflatabow:
(play on Inflatable) Charge up an inflatable anchor projectile, which increases in size and lethality the more it is charged, but decreases its shot velocity. Range, projectile velocity, distance, and damage all varies by length of charge.

Splatanas:

Splatana Peeler:


-Short ranged splatana, with a standard horizontal swing dealing 20 damage & having around splash o’ matic-splattershot range, and a charged vertical slash dealing 40 damage & having around .52 gal-splattershot nova range.

-This variant strafes even faster, has a faster rate of fire, and quicker charged slash attack than the splatana wiper, at the cost of less range and worse damage numbers than its middleweight counterpart.

-Charged dash is the best out of all splatanas, being very quick.
 
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iVialeko

Full Squid
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Messages
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The indefinite stored charge would be for when the fill ring is full. ^ I didn't really think much about charge storing in ink, but I would say maybe charge storing while submerging in ink could be a thing if it's like, the same time as holding a charge with a splat charger. That way it's not as much as the Nautilus, since that's kinda what its thing is. But yeah, if there is charge storing while submerging in ink with that Splatling, it won't be for too long at all. This splatling would also outrange the Nautilus. (around the same range as a bamboozler perhaps, if the nautilus's range is around that of a .96 Gal)
 
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9DB

Inkling Cadet
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Nov 28, 2021
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The Restored Kingdom of God
The indefinite stored charge would be for when the fill ring is full. ^ I didn't really think much about charge storing in ink, but I would say maybe charge storing while submerging in ink could be a thing if it's like, the same time as holding a charge with a splat charger. That way it's not as much as the Nautilus, since that's kinda what its thing is. But yeah, if there is charge storing while submerging in ink with that Splatling, it won't be for too long at all. This splatling would also outrange the Nautilus. (around the same range as a bamboozler perhaps, if the nautilus's range is around that of a .96 Gal)
Aight that makes sense
 

s9221300

Inkling Commander
Joined
Oct 4, 2023
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ingopoisis :)
Splatanas:Splatana spreder looks like a butter knife does 2 hit slings but can not charge up and is 0.5% slower then Splatana Stamper.Also the ink coverage is the same with of a splat roller but more controled.

Basicly the Dynamo roller of the Splatanas
 

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