Question on the future for Splatoon

horizons889

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I know they've been adding new weapons regularly and have added a number of maps so far- with one more to come confirmed. My question is, does anyone know if Nintendo is planning to make any different kinds of changes for Splatoon? Such as game play changes, new game modes, new features, or anything like that.
The reason I'm wondering is because I feel like there could be a lot more to game, especially feature wise. For a multiplayer shooter there's no way to view your own stats or another person's stats. I feel like in most modern shooters there's a way to view stats such as - your best weapons (or most used weapons), k/d ratio, win/loss percentage, etc. I also feel like there isn't much incentive to level up past 20.
I know there's certain types of gear/weapons you are rewarded past 20, but I wish there was more of an incentive, given the fact that people put hundreds of hours in to be one of the higher levels. Things like this would include- cool and unique looking armor (the only unique looking ones you need an amiibo for), skins for a weapon (yes the game is colorful enough, but maybe they can be creative and change other things with it, not just the color), certain victory dances after a win, etc.
There can also be a lot done to the in-game multiplayer battles. There are no specific medals or rewards at the end of a match. For example, if you had the top kills or 'splats', had the most head shots (I know it's a kid's game), contributions to your team (held the rainmaker the longest, stood on a splat zone/tower the longest). Also, there is no kill feed on the screen and no 'killstreaks' to maybe let us know who's been dominating. Please not: These aren't suggestions I'm giving here, just simply examples of what Nintendo can do for Splatoon.
Lastly, the big elephant in the room- There is no voice chat and of course the content lock. I'm not expecting Nintendo to ever change that, but I do wonder if they will add on to this game. Not just with maps and weapons, but with the overall complexity and longevity of the game.
 
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BlackZero

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Nov 3, 2015
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Bear in mind that this game was an unexpected success, so the devs likely put together a base game just to run it up the flag pole and see who salutes it. I figure now that the game has proven itself, they'll expand on it in a future release. Nintendo isn't known for releasing major additions in their DLC/updates. It's usually just minor things like new outfits or bonus characters. If the Octoling Amiibo is actually going to happen, I would expect to see some new missions or gear from that. There may be a new game mode added for 2016, but I don't think they'll make too many big changes. These sorts of things will likely be implemented in a new Splatoon game. YMMV.
 

Sgo-J

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Yulwei
I think we get at least another gamemode and for the Splatfest number of maps to become the default. I think these are reasonable and achievable expectations
 
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BlackZero

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I think we deserve at least another gamemode and for the Splatfest number of maps to become the default. I think these are reasonable and achievable expectations
I agree that map and mode selection would be better than a rotation, but that is really up to the dev team and their management. In my gaming experience, if something is simple to change but hasn't been changed, it's not likely going to get changed.
 

Sgo-J

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Yulwei
They can keep the rotation just make it 3 instead of 2 maps like Splatfests. As for modes as I said a single mode can go a long way so if they give us a new one it'll keep us interested for some time until a meta involves at least
 

Noire

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Bill Trinen in the Nintendo Direct hinted at the game ending the free updates around January. Aside from one more major update coming likely soon, there doesn't seem to be enough time for any major new gamemodes or anything. I'd love to be wrong though.
 

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