Stealth Jump had a certain level of notoriousness in Splatoon 1, but coming to Splatoon 2, there was a change made to it that took away the annoyance of it - players within a certain distance of you can still see the jump marker.
I was interested in the details of the changes, but I never found out the distance (or at least rough distance) that, with the perk equipped, enemies can still see you.
Does anyone know this distance? And, once given the knowledge of that distance, what would the conclusions be on viability, would you say?
I was interested in the details of the changes, but I never found out the distance (or at least rough distance) that, with the perk equipped, enemies can still see you.
Does anyone know this distance? And, once given the knowledge of that distance, what would the conclusions be on viability, would you say?